/**************************************************************************** * Copyright (C) 2017 Intel Corporation. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. ****************************************************************************/ #pragma once #if !defined(__cplusplus) #error C++ compilation required #endif #include #include #include #define SIMD_ARCH_AVX 0 #define SIMD_ARCH_AVX2 1 #define SIMD_ARCH_AVX512 2 #if !defined(SIMD_ARCH) #define SIMD_ARCH SIMD_ARCH_AVX #endif #if defined(_MSC_VER) #define SIMDCALL __vectorcall #define SIMDINLINE __forceinline #define SIMDALIGN(type_, align_) __declspec(align(align_)) type_ #else #define SIMDCALL #define SIMDINLINE inline #define SIMDALIGN(type_, align_) type_ __attribute__((aligned(align_))) #endif // For documentation, please see the following include... // #include "simdlib_interface.hpp" namespace SIMDImpl { enum class CompareType { EQ_OQ = 0x00, // Equal (ordered, nonsignaling) LT_OS = 0x01, // Less-than (ordered, signaling) LE_OS = 0x02, // Less-than-or-equal (ordered, signaling) UNORD_Q = 0x03, // Unordered (nonsignaling) NEQ_UQ = 0x04, // Not-equal (unordered, nonsignaling) NLT_US = 0x05, // Not-less-than (unordered, signaling) NLE_US = 0x06, // Not-less-than-or-equal (unordered, signaling) ORD_Q = 0x07, // Ordered (nonsignaling) EQ_UQ = 0x08, // Equal (unordered, non-signaling) NGE_US = 0x09, // Not-greater-than-or-equal (unordered, signaling) NGT_US = 0x0A, // Not-greater-than (unordered, signaling) FALSE_OQ = 0x0B, // False (ordered, nonsignaling) NEQ_OQ = 0x0C, // Not-equal (ordered, non-signaling) GE_OS = 0x0D, // Greater-than-or-equal (ordered, signaling) GT_OS = 0x0E, // Greater-than (ordered, signaling) TRUE_UQ = 0x0F, // True (unordered, non-signaling) EQ_OS = 0x10, // Equal (ordered, signaling) LT_OQ = 0x11, // Less-than (ordered, nonsignaling) LE_OQ = 0x12, // Less-than-or-equal (ordered, nonsignaling) UNORD_S = 0x13, // Unordered (signaling) NEQ_US = 0x14, // Not-equal (unordered, signaling) NLT_UQ = 0x15, // Not-less-than (unordered, nonsignaling) NLE_UQ = 0x16, // Not-less-than-or-equal (unordered, nonsignaling) ORD_S = 0x17, // Ordered (signaling) EQ_US = 0x18, // Equal (unordered, signaling) NGE_UQ = 0x19, // Not-greater-than-or-equal (unordered, nonsignaling) NGT_UQ = 0x1A, // Not-greater-than (unordered, nonsignaling) FALSE_OS = 0x1B, // False (ordered, signaling) NEQ_OS = 0x1C, // Not-equal (ordered, signaling) GE_OQ = 0x1D, // Greater-than-or-equal (ordered, nonsignaling) GT_OQ = 0x1E, // Greater-than (ordered, nonsignaling) TRUE_US = 0x1F, // True (unordered, signaling) }; #if SIMD_ARCH >= SIMD_ARCH_AVX512 enum class CompareTypeInt { EQ = _MM_CMPINT_EQ, // Equal LT = _MM_CMPINT_LT, // Less than LE = _MM_CMPINT_LE, // Less than or Equal NE = _MM_CMPINT_NE, // Not Equal GE = _MM_CMPINT_GE, // Greater than or Equal GT = _MM_CMPINT_GT, // Greater than }; #endif // SIMD_ARCH >= SIMD_ARCH_AVX512 enum class ScaleFactor { SF_1 = 1, // No scaling SF_2 = 2, // Scale offset by 2 SF_4 = 4, // Scale offset by 4 SF_8 = 8, // Scale offset by 8 }; enum class RoundMode { TO_NEAREST_INT = 0x00, // Round to nearest integer == TRUNCATE(value + 0.5) TO_NEG_INF = 0x01, // Round to negative infinity TO_POS_INF = 0x02, // Round to positive infinity TO_ZERO = 0x03, // Round to 0 a.k.a. truncate CUR_DIRECTION = 0x04, // Round in direction set in MXCSR register RAISE_EXC = 0x00, // Raise exception on overflow NO_EXC = 0x08, // Suppress exceptions NINT = static_cast(TO_NEAREST_INT) | static_cast(RAISE_EXC), NINT_NOEXC = static_cast(TO_NEAREST_INT) | static_cast(NO_EXC), FLOOR = static_cast(TO_NEG_INF) | static_cast(RAISE_EXC), FLOOR_NOEXC = static_cast(TO_NEG_INF) | static_cast(NO_EXC), CEIL = static_cast(TO_POS_INF) | static_cast(RAISE_EXC), CEIL_NOEXC = static_cast(TO_POS_INF) | static_cast(NO_EXC), TRUNC = static_cast(TO_ZERO) | static_cast(RAISE_EXC), TRUNC_NOEXC = static_cast(TO_ZERO) | static_cast(NO_EXC), RINT = static_cast(CUR_DIRECTION) | static_cast(RAISE_EXC), NEARBYINT = static_cast(CUR_DIRECTION) | static_cast(NO_EXC), }; struct Traits { using CompareType = SIMDImpl::CompareType; using ScaleFactor = SIMDImpl::ScaleFactor; using RoundMode = SIMDImpl::RoundMode; }; // Attribute, 4-dimensional attribute in SIMD SOA layout template union Vec4 { Float v[4]; Integer vi[4]; Double vd[4]; struct { Float x; Float y; Float z; Float w; }; SIMDINLINE Float& SIMDCALL operator[](const int i) { return v[i]; } SIMDINLINE Float const& SIMDCALL operator[](const int i) const { return v[i]; } SIMDINLINE Vec4& SIMDCALL operator=(Vec4 const& in) { v[0] = in.v[0]; v[1] = in.v[1]; v[2] = in.v[2]; v[3] = in.v[3]; return *this; } }; namespace SIMD128Impl { union Float { SIMDINLINE Float() = default; SIMDINLINE Float(__m128 in) : v(in) {} SIMDINLINE Float& SIMDCALL operator=(__m128 in) { v = in; return *this; } SIMDINLINE Float& SIMDCALL operator=(Float const& in) { v = in.v; return *this; } SIMDINLINE SIMDCALL operator __m128() const { return v; } SIMDALIGN(__m128, 16) v; }; union Integer { SIMDINLINE Integer() = default; SIMDINLINE Integer(__m128i in) : v(in) {} SIMDINLINE Integer& SIMDCALL operator=(__m128i in) { v = in; return *this; } SIMDINLINE Integer& SIMDCALL operator=(Integer const& in) { v = in.v; return *this; } SIMDINLINE SIMDCALL operator __m128i() const { return v; } SIMDALIGN(__m128i, 16) v; }; union Double { SIMDINLINE Double() = default; SIMDINLINE Double(__m128d in) : v(in) {} SIMDINLINE Double& SIMDCALL operator=(__m128d in) { v = in; return *this; } SIMDINLINE Double& SIMDCALL operator=(Double const& in) { v = in.v; return *this; } SIMDINLINE SIMDCALL operator __m128d() const { return v; } SIMDALIGN(__m128d, 16) v; }; using Vec4 = SIMDImpl::Vec4; using Mask = uint8_t; static const uint32_t SIMD_WIDTH = 4; } // namespace SIMD128Impl namespace SIMD256Impl { union Float { SIMDINLINE Float() = default; SIMDINLINE Float(__m256 in) : v(in) {} SIMDINLINE Float(SIMD128Impl::Float const& in_lo, SIMD128Impl::Float const& in_hi = _mm_setzero_ps()) { v = _mm256_insertf128_ps(_mm256_castps128_ps256(in_lo), in_hi, 0x1); } SIMDINLINE Float& SIMDCALL operator=(__m256 in) { v = in; return *this; } SIMDINLINE Float& SIMDCALL operator=(Float const& in) { v = in.v; return *this; } SIMDINLINE SIMDCALL operator __m256() const { return v; } SIMDALIGN(__m256, 32) v; SIMD128Impl::Float v4[2]; }; union Integer { SIMDINLINE Integer() = default; SIMDINLINE Integer(__m256i in) : v(in) {} SIMDINLINE Integer(SIMD128Impl::Integer const& in_lo, SIMD128Impl::Integer const& in_hi = _mm_setzero_si128()) { v = _mm256_insertf128_si256(_mm256_castsi128_si256(in_lo), in_hi, 0x1); } SIMDINLINE Integer& SIMDCALL operator=(__m256i in) { v = in; return *this; } SIMDINLINE Integer& SIMDCALL operator=(Integer const& in) { v = in.v; return *this; } SIMDINLINE SIMDCALL operator __m256i() const { return v; } SIMDALIGN(__m256i, 32) v; SIMD128Impl::Integer v4[2]; }; union Double { SIMDINLINE Double() = default; SIMDINLINE Double(__m256d const& in) : v(in) {} SIMDINLINE Double(SIMD128Impl::Double const& in_lo, SIMD128Impl::Double const& in_hi = _mm_setzero_pd()) { v = _mm256_insertf128_pd(_mm256_castpd128_pd256(in_lo), in_hi, 0x1); } SIMDINLINE Double& SIMDCALL operator=(__m256d in) { v = in; return *this; } SIMDINLINE Double& SIMDCALL operator=(Double const& in) { v = in.v; return *this; } SIMDINLINE SIMDCALL operator __m256d() const { return v; } SIMDALIGN(__m256d, 32) v; SIMD128Impl::Double v4[2]; }; using Vec4 = SIMDImpl::Vec4; using Mask = uint8_t; static const uint32_t SIMD_WIDTH = 8; } // namespace SIMD256Impl namespace SIMD512Impl { #if !(defined(__AVX512F__) || defined(_MM_K0_REG)) // Define AVX512 types if not included via immintrin.h. // All data members of these types are ONLY to viewed // in a debugger. Do NOT access them via code! union __m512 { private: float m512_f32[16]; }; struct __m512d { private: double m512d_f64[8]; }; union __m512i { private: int8_t m512i_i8[64]; int16_t m512i_i16[32]; int32_t m512i_i32[16]; int64_t m512i_i64[8]; uint8_t m512i_u8[64]; uint16_t m512i_u16[32]; uint32_t m512i_u32[16]; uint64_t m512i_u64[8]; }; using __mmask16 = uint16_t; #endif #if defined(__INTEL_COMPILER) || (SIMD_ARCH >= SIMD_ARCH_AVX512) #define SIMD_ALIGNMENT_BYTES 64 #else #define SIMD_ALIGNMENT_BYTES 32 #endif union Float { SIMDINLINE Float() = default; SIMDINLINE Float(__m512 in) : v(in) {} SIMDINLINE Float(SIMD256Impl::Float const& in_lo, SIMD256Impl::Float const& in_hi = _mm256_setzero_ps()) { v8[0] = in_lo; v8[1] = in_hi; } SIMDINLINE Float& SIMDCALL operator=(__m512 in) { v = in; return *this; } SIMDINLINE Float& SIMDCALL operator=(Float const& in) { #if SIMD_ARCH >= SIMD_ARCH_AVX512 v = in.v; #else v8[0] = in.v8[0]; v8[1] = in.v8[1]; #endif return *this; } SIMDINLINE SIMDCALL operator __m512() const { return v; } SIMDALIGN(__m512, SIMD_ALIGNMENT_BYTES) v; SIMD256Impl::Float v8[2]; }; union Integer { SIMDINLINE Integer() = default; SIMDINLINE Integer(__m512i in) : v(in) {} SIMDINLINE Integer(SIMD256Impl::Integer const& in_lo, SIMD256Impl::Integer const& in_hi = _mm256_setzero_si256()) { v8[0] = in_lo; v8[1] = in_hi; } SIMDINLINE Integer& SIMDCALL operator=(__m512i in) { v = in; return *this; } SIMDINLINE Integer& SIMDCALL operator=(Integer const& in) { #if SIMD_ARCH >= SIMD_ARCH_AVX512 v = in.v; #else v8[0] = in.v8[0]; v8[1] = in.v8[1]; #endif return *this; } SIMDINLINE SIMDCALL operator __m512i() const { return v; } SIMDALIGN(__m512i, SIMD_ALIGNMENT_BYTES) v; SIMD256Impl::Integer v8[2]; }; union Double { SIMDINLINE Double() = default; SIMDINLINE Double(__m512d in) : v(in) {} SIMDINLINE Double(SIMD256Impl::Double const& in_lo, SIMD256Impl::Double const& in_hi = _mm256_setzero_pd()) { v8[0] = in_lo; v8[1] = in_hi; } SIMDINLINE Double& SIMDCALL operator=(__m512d in) { v = in; return *this; } SIMDINLINE Double& SIMDCALL operator=(Double const& in) { #if SIMD_ARCH >= SIMD_ARCH_AVX512 v = in.v; #else v8[0] = in.v8[0]; v8[1] = in.v8[1]; #endif return *this; } SIMDINLINE SIMDCALL operator __m512d() const { return v; } SIMDALIGN(__m512d, SIMD_ALIGNMENT_BYTES) v; SIMD256Impl::Double v8[2]; }; typedef SIMDImpl::Vec4 SIMDALIGN(Vec4, 64); using Mask = __mmask16; static const uint32_t SIMD_WIDTH = 16; #undef SIMD_ALIGNMENT_BYTES } // namespace SIMD512Impl } // namespace SIMDImpl