/* * Copyright (C) 2018 Jonathan Marek * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Jonathan Marek */ #include "fd2_resource.h" uint32_t fd2_setup_slices(struct fd_resource *rsc) { struct pipe_resource *prsc = &rsc->b.b; enum pipe_format format = prsc->format; uint32_t height0 = util_format_get_nblocksy(format, prsc->height0); uint32_t level, size = 0; /* 32 pixel alignment */ fdl_set_pitchalign(&rsc->layout, fdl_cpp_shift(&rsc->layout) + 5); for (level = 0; level <= prsc->last_level; level++) { struct fdl_slice *slice = fd_resource_slice(rsc, level); uint32_t pitch = fdl2_pitch(&rsc->layout, level); uint32_t nblocksy = align(u_minify(height0, level), 32); /* mipmaps have power of two sizes in memory */ if (level) nblocksy = util_next_power_of_two(nblocksy); slice->offset = size; slice->size0 = align(pitch * nblocksy, 4096); size += slice->size0 * u_minify(prsc->depth0, level) * prsc->array_size; } return size; } unsigned fd2_tile_mode(const struct pipe_resource *tmpl) { /* disable tiling for cube maps, freedreno uses a 2D array for the staging * texture, (a2xx supports 2D arrays but it is not implemented) */ if (tmpl->target == PIPE_TEXTURE_CUBE) return 0; /* we can enable tiling for any resource we can render to */ return (tmpl->bind & PIPE_BIND_RENDER_TARGET) ? 1 : 0; }