/* * Copyright (C) 2017 Rob Clark * Copyright © 2018 Google, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #include "pipe/p_state.h" #include "freedreno_resource.h" #include "freedreno_state.h" #include "fd6_format.h" #include "fd6_image.h" #include "fd6_resource.h" #include "fd6_texture.h" #define FDL6_TEX_CONST_DWORDS 16 struct fd6_image { struct pipe_resource *prsc; enum pipe_format pfmt; enum a6xx_tex_type type; bool srgb; uint32_t cpp; uint32_t level; uint32_t width; uint32_t height; uint32_t depth; uint32_t pitch; uint32_t array_pitch; struct fd_bo *bo; uint32_t ubwc_offset; uint32_t offset; bool buffer; }; static void translate_image(struct fd6_image *img, const struct pipe_image_view *pimg) { enum pipe_format format = pimg->format; struct pipe_resource *prsc = pimg->resource; struct fd_resource *rsc = fd_resource(prsc); if (!prsc) { memset(img, 0, sizeof(*img)); return; } img->prsc = prsc; img->pfmt = format; img->type = fd6_tex_type(prsc->target); img->srgb = util_format_is_srgb(format); img->cpp = rsc->layout.cpp; img->bo = rsc->bo; /* Treat cube textures as 2d-array: */ if (img->type == A6XX_TEX_CUBE) img->type = A6XX_TEX_2D; if (prsc->target == PIPE_BUFFER) { img->buffer = true; img->ubwc_offset = 0; /* not valid for buffers */ img->offset = pimg->u.buf.offset; img->pitch = 0; img->array_pitch = 0; /* size is encoded with low 15b in WIDTH and high bits in * HEIGHT, in units of elements: */ unsigned sz = pimg->u.buf.size / util_format_get_blocksize(format); img->width = sz & MASK(15); img->height = sz >> 15; img->depth = 0; img->level = 0; } else { img->buffer = false; unsigned lvl = pimg->u.tex.level; unsigned layers = pimg->u.tex.last_layer - pimg->u.tex.first_layer + 1; img->ubwc_offset = fd_resource_ubwc_offset(rsc, lvl, pimg->u.tex.first_layer); img->offset = fd_resource_offset(rsc, lvl, pimg->u.tex.first_layer); img->pitch = fd_resource_pitch(rsc, lvl); switch (prsc->target) { case PIPE_TEXTURE_RECT: case PIPE_TEXTURE_1D: case PIPE_TEXTURE_2D: img->array_pitch = rsc->layout.layer_size; img->depth = 1; break; case PIPE_TEXTURE_1D_ARRAY: case PIPE_TEXTURE_2D_ARRAY: case PIPE_TEXTURE_CUBE: case PIPE_TEXTURE_CUBE_ARRAY: img->array_pitch = rsc->layout.layer_size; // TODO the CUBE/CUBE_ARRAY might need to be layers/6 for tex state, // but empirically for ibo state it shouldn't be divided. img->depth = layers; break; case PIPE_TEXTURE_3D: img->array_pitch = fd_resource_slice(rsc, lvl)->size0; img->depth = u_minify(prsc->depth0, lvl); break; default: break; } img->level = lvl; img->width = u_minify(prsc->width0, lvl); img->height = u_minify(prsc->height0, lvl); } } static void translate_buf(struct fd6_image *img, const struct pipe_shader_buffer *pimg) { struct pipe_resource *prsc = pimg->buffer; struct fd_resource *rsc = fd_resource(prsc); if (!prsc) { memset(img, 0, sizeof(*img)); return; } const struct fd_dev_info *dev_info = fd_screen(prsc->screen)->info; enum pipe_format format = dev_info->a6xx.storage_16bit ? PIPE_FORMAT_R16_UINT : PIPE_FORMAT_R32_UINT; img->prsc = prsc; img->pfmt = format; img->type = fd6_tex_type(prsc->target); img->srgb = util_format_is_srgb(format); img->cpp = rsc->layout.cpp; img->bo = rsc->bo; img->buffer = true; img->ubwc_offset = 0; /* not valid for buffers */ img->offset = pimg->buffer_offset; img->pitch = 0; img->array_pitch = 0; img->level = 0; /* size is encoded with low 15b in WIDTH and high bits in HEIGHT, * in units of elements: */ unsigned sz = pimg->buffer_size / (dev_info->a6xx.storage_16bit ? 2 : 4); img->width = sz & MASK(15); img->height = sz >> 15; img->depth = 0; } static void emit_image_tex(struct fd_ringbuffer *ring, struct fd6_image *img) { if (!img->prsc) { for (int i = 0; i < FDL6_TEX_CONST_DWORDS; i++) OUT_RING(ring, 0); return; } struct fd_resource *rsc = fd_resource(img->prsc); bool ubwc_enabled = fd_resource_ubwc_enabled(rsc, img->level); OUT_RING(ring, fd6_tex_const_0(img->prsc, img->level, img->pfmt, PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y, PIPE_SWIZZLE_Z, PIPE_SWIZZLE_W)); OUT_RING(ring, A6XX_TEX_CONST_1_WIDTH(img->width) | A6XX_TEX_CONST_1_HEIGHT(img->height)); OUT_RING(ring, COND(img->buffer, A6XX_TEX_CONST_2_UNK4 | A6XX_TEX_CONST_2_UNK31) | A6XX_TEX_CONST_2_TYPE(img->type) | A6XX_TEX_CONST_2_PITCH(img->pitch)); OUT_RING(ring, A6XX_TEX_CONST_3_ARRAY_PITCH(img->array_pitch) | COND(ubwc_enabled, A6XX_TEX_CONST_3_FLAG) | COND(rsc->layout.tile_all, A6XX_TEX_CONST_3_TILE_ALL)); if (img->bo) { OUT_RELOC(ring, img->bo, img->offset, (uint64_t)A6XX_TEX_CONST_5_DEPTH(img->depth) << 32, 0); } else { OUT_RING(ring, 0x00000000); OUT_RING(ring, A6XX_TEX_CONST_5_DEPTH(img->depth)); } OUT_RING(ring, 0x00000000); /* texconst6 */ if (ubwc_enabled) { uint32_t block_width, block_height; fdl6_get_ubwc_blockwidth(&rsc->layout, &block_width, &block_height); OUT_RELOC(ring, rsc->bo, img->ubwc_offset, 0, 0); OUT_RING(ring, A6XX_TEX_CONST_9_FLAG_BUFFER_ARRAY_PITCH( rsc->layout.ubwc_layer_size >> 2)); OUT_RING(ring, A6XX_TEX_CONST_10_FLAG_BUFFER_PITCH( fdl_ubwc_pitch(&rsc->layout, img->level)) | A6XX_TEX_CONST_10_FLAG_BUFFER_LOGW(util_logbase2_ceil( DIV_ROUND_UP(img->width, block_width))) | A6XX_TEX_CONST_10_FLAG_BUFFER_LOGH(util_logbase2_ceil( DIV_ROUND_UP(img->height, block_height)))); } else { OUT_RING(ring, 0x00000000); /* texconst7 */ OUT_RING(ring, 0x00000000); /* texconst8 */ OUT_RING(ring, 0x00000000); /* texconst9 */ OUT_RING(ring, 0x00000000); /* texconst10 */ } OUT_RING(ring, 0x00000000); /* texconst11 */ OUT_RING(ring, 0x00000000); /* texconst12 */ OUT_RING(ring, 0x00000000); /* texconst13 */ OUT_RING(ring, 0x00000000); /* texconst14 */ OUT_RING(ring, 0x00000000); /* texconst15 */ } void fd6_emit_image_tex(struct fd_ringbuffer *ring, const struct pipe_image_view *pimg) { struct fd6_image img; translate_image(&img, pimg); emit_image_tex(ring, &img); } void fd6_emit_ssbo_tex(struct fd_ringbuffer *ring, const struct pipe_shader_buffer *pbuf) { struct fd6_image img; translate_buf(&img, pbuf); emit_image_tex(ring, &img); } static void emit_image_ssbo(struct fd_ringbuffer *ring, struct fd6_image *img) { /* If the SSBO isn't present (becasue gallium doesn't pack atomic * counters), zero-fill the slot. */ if (!img->prsc) { for (int i = 0; i < 16; i++) OUT_RING(ring, 0); return; } struct fd_resource *rsc = fd_resource(img->prsc); enum a6xx_tile_mode tile_mode = fd_resource_tile_mode(img->prsc, img->level); bool ubwc_enabled = fd_resource_ubwc_enabled(rsc, img->level); OUT_RING(ring, A6XX_IBO_0_FMT(fd6_texture_format(img->pfmt, rsc->layout.tile_mode)) | A6XX_IBO_0_TILE_MODE(tile_mode)); OUT_RING(ring, A6XX_IBO_1_WIDTH(img->width) | A6XX_IBO_1_HEIGHT(img->height)); OUT_RING(ring, A6XX_IBO_2_PITCH(img->pitch) | COND(img->buffer, A6XX_IBO_2_UNK4 | A6XX_IBO_2_UNK31) | A6XX_IBO_2_TYPE(img->type)); OUT_RING(ring, A6XX_IBO_3_ARRAY_PITCH(img->array_pitch) | COND(ubwc_enabled, A6XX_IBO_3_FLAG | A6XX_IBO_3_UNK27)); if (img->bo) { OUT_RELOC(ring, img->bo, img->offset, (uint64_t)A6XX_IBO_5_DEPTH(img->depth) << 32, 0); } else { OUT_RING(ring, 0x00000000); OUT_RING(ring, A6XX_IBO_5_DEPTH(img->depth)); } OUT_RING(ring, 0x00000000); if (ubwc_enabled) { OUT_RELOC(ring, rsc->bo, img->ubwc_offset, 0, 0); OUT_RING(ring, A6XX_IBO_9_FLAG_BUFFER_ARRAY_PITCH( rsc->layout.ubwc_layer_size >> 2)); OUT_RING(ring, A6XX_IBO_10_FLAG_BUFFER_PITCH( fdl_ubwc_pitch(&rsc->layout, img->level))); } else { OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); } OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); } /* Build combined image/SSBO "IBO" state, returns ownership of state reference */ struct fd_ringbuffer * fd6_build_ibo_state(struct fd_context *ctx, const struct ir3_shader_variant *v, enum pipe_shader_type shader) { struct fd_shaderbuf_stateobj *bufso = &ctx->shaderbuf[shader]; struct fd_shaderimg_stateobj *imgso = &ctx->shaderimg[shader]; struct fd_ringbuffer *state = fd_submit_new_ringbuffer( ctx->batch->submit, (v->shader->nir->info.num_ssbos + v->shader->nir->info.num_images) * 16 * 4, FD_RINGBUFFER_STREAMING); assert(shader == PIPE_SHADER_COMPUTE || shader == PIPE_SHADER_FRAGMENT); for (unsigned i = 0; i < v->shader->nir->info.num_ssbos; i++) { struct fd6_image img; translate_buf(&img, &bufso->sb[i]); emit_image_ssbo(state, &img); } for (unsigned i = 0; i < v->shader->nir->info.num_images; i++) { struct fd6_image img; translate_image(&img, &imgso->si[i]); emit_image_ssbo(state, &img); } return state; } static void fd6_set_shader_images(struct pipe_context *pctx, enum pipe_shader_type shader, unsigned start, unsigned count, unsigned unbind_num_trailing_slots, const struct pipe_image_view *images) in_dt { struct fd_context *ctx = fd_context(pctx); struct fd_shaderimg_stateobj *so = &ctx->shaderimg[shader]; fd_set_shader_images(pctx, shader, start, count, unbind_num_trailing_slots, images); if (!images) return; for (unsigned i = 0; i < count; i++) { unsigned n = i + start; struct pipe_image_view *buf = &so->si[n]; if (!buf->resource) continue; fd6_validate_format(ctx, fd_resource(buf->resource), buf->format); } } void fd6_image_init(struct pipe_context *pctx) { pctx->set_shader_images = fd6_set_shader_images; }