# Intermittent timeouts under deqp-runner, despite running to completion in # reasonable time. piglit does get some coverage of 3d, so we're not losing # too much here. KHR-GLES2.texture_3d.filtering.combinations.* KHR-GLES2.texture_3d.filtering.formats.* KHR-GLES2.texture_3d.filtering.sizes.* # Timeout spec@arb_internalformat_query2@all internalformat_.*_type spec@!opengl 1.0@gl-1.0-blend-func # We aren't running an X server. glx.*