#ifndef LP_LINEAR_PRIV_H #define LP_LINEAR_PRIV_H struct lp_linear_elem; typedef const uint32_t *(*lp_linear_func)(struct lp_linear_elem *base); struct lp_linear_elem { lp_linear_func fetch; }; /* "Linear" refers to the fact we're on the linear (non-swizzled) * rasterization path. Filtering mode may be either linear or * nearest. */ struct lp_linear_sampler { struct lp_linear_elem base; const struct lp_jit_texture *texture; int s; /* 16.16, biased by .5 */ int t; /* 16.16, biased by .5 */ int dsdx; /* 16.16 */ int dsdy; /* 16.16 */ int dtdx; /* 16.16 */ int dtdy; /* 16.16 */ int width; boolean axis_aligned; PIPE_ALIGN_VAR(16) uint32_t row[64]; PIPE_ALIGN_VAR(16) uint32_t stretched_row[2][64]; /** * y coordinate of the rows stored in the stretched_row. * * Negative number means no stretched row is cached. */ int stretched_row_y[2]; /** * The index of stretched_row to receive the next stretched row. */ int stretched_row_index; }; /* "Linear" refers to the fact we're on the linear (non-swizzled) * rasterization path. Interpolation mode may be either constant, * linear or perspective. */ struct lp_linear_interp { struct lp_linear_elem base; #if defined(PIPE_ARCH_SSE) __m128i a0; __m128i dadx; __m128i dady; #endif int width; /* rounded up to multiple of 4 */ PIPE_ALIGN_VAR(16) uint32_t row[64]; }; /* Check for a sampler variant which matches our fetch_row * implementation - normalized texcoords, single mipmap with * nearest filtering. */ static inline boolean is_nearest_sampler(const struct lp_sampler_static_state *sampler) { return sampler->texture_state.target == PIPE_TEXTURE_2D && sampler->sampler_state.min_img_filter == PIPE_TEX_FILTER_NEAREST && sampler->sampler_state.mag_img_filter == PIPE_TEX_FILTER_NEAREST && (sampler->texture_state.level_zero_only || sampler->sampler_state.min_mip_filter == PIPE_TEX_MIPFILTER_NONE) && sampler->sampler_state.compare_mode == 0 && sampler->sampler_state.normalized_coords == 1; } /* Check for a sampler variant which matches our fetch_row * implementation - normalized texcoords, single mipmap with * linear filtering. */ static inline boolean is_linear_sampler(const struct lp_sampler_static_state *sampler) { return sampler->texture_state.target == PIPE_TEXTURE_2D && sampler->sampler_state.min_img_filter == PIPE_TEX_FILTER_LINEAR && sampler->sampler_state.mag_img_filter == PIPE_TEX_FILTER_LINEAR && (sampler->texture_state.level_zero_only || sampler->sampler_state.min_mip_filter == PIPE_TEX_MIPFILTER_NONE) && sampler->sampler_state.compare_mode == 0 && sampler->sampler_state.normalized_coords == 1; } /* Check for a sampler variant which matches is_nearest_sampler * but has the additional constraints of using clamp wrapping */ static inline boolean is_nearest_clamp_sampler(const struct lp_sampler_static_state *sampler) { return is_nearest_sampler(sampler) && sampler->sampler_state.wrap_s == PIPE_TEX_WRAP_CLAMP_TO_EDGE && sampler->sampler_state.wrap_t == PIPE_TEX_WRAP_CLAMP_TO_EDGE; } /* Check for a sampler variant which matches is_linear_sampler * but has the additional constraints of using clamp wrapping */ static inline boolean is_linear_clamp_sampler(const struct lp_sampler_static_state *sampler) { return is_linear_sampler(sampler) && sampler->sampler_state.wrap_s == PIPE_TEX_WRAP_CLAMP_TO_EDGE && sampler->sampler_state.wrap_t == PIPE_TEX_WRAP_CLAMP_TO_EDGE; } boolean lp_linear_init_interp(struct lp_linear_interp *interp, int x, int y, int width, int height, unsigned usage_mask, boolean perspective, float oow, const float *a0, const float *dadx, const float *dady); boolean lp_linear_init_sampler(struct lp_linear_sampler *samp, const struct lp_tgsi_texture_info *info, const struct lp_sampler_static_state *sampler_state, const struct lp_jit_texture *texture, int x0, int y0, int width, int height, const float (*a0)[4], const float (*dadx)[4], const float (*dady)[4]); boolean lp_linear_check_fastpath(struct lp_fragment_shader_variant *variant); boolean lp_linear_check_sampler(const struct lp_sampler_static_state *sampler, const struct lp_tgsi_texture_info *tex); void lp_linear_init_noop_interp(struct lp_linear_interp *interp); void lp_linear_init_noop_sampler(struct lp_linear_sampler *samp); #define FAIL(s) do { \ if (LP_DEBUG & DEBUG_LINEAR) \ debug_printf("%s: %s\n", __FUNCTION__, s); \ return FALSE; \ } while (0) #endif