/* -*- mesa-c++ -*- * * Copyright (c) 2018-2019 Collabora LTD * * Author: Gert Wollny * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef SFN_EMITTEXINSTRUCTION_H #define SFN_EMITTEXINSTRUCTION_H #include "sfn_emitinstruction.h" #include "sfn_instruction_tex.h" namespace r600 { class EmitTexInstruction : public EmitInstruction { public: EmitTexInstruction(ShaderFromNirProcessor& processor); private: struct TexInputs { TexInputs(); const nir_variable *sampler_deref; const nir_variable *texture_deref; GPRVector coord; PValue bias; PValue comperator; PValue lod; GPRVector ddx; GPRVector ddy; nir_src *offset; PValue gather_comp; PValue ms_index; PValue sampler_offset; PValue texture_offset; }; bool emit_tex_tex(nir_tex_instr* instr, TexInputs& src); bool emit_tex_txf(nir_tex_instr* instr, TexInputs &src); bool emit_tex_txb(nir_tex_instr* instr, TexInputs& src); bool emit_tex_txd(nir_tex_instr* instr, TexInputs& src); bool emit_tex_txl(nir_tex_instr* instr, TexInputs& src); bool emit_tex_txs(nir_tex_instr* instr, TexInputs& src, const std::array &dest_swz); bool emit_tex_texture_samples(nir_tex_instr* instr, TexInputs& src, const std::array &dest_swz); bool emit_tex_lod(nir_tex_instr* instr, TexInputs& src); bool emit_tex_tg4(nir_tex_instr* instr, TexInputs& src); bool emit_tex_txf_ms(nir_tex_instr* instr, TexInputs& src); bool emit_buf_txf(nir_tex_instr* instr, TexInputs& src); bool get_inputs(const nir_tex_instr& instr, TexInputs &src); void set_rect_coordinate_flags(nir_tex_instr* instr, TexInstruction* ir) const; bool do_emit(nir_instr* instr) override; GPRVector make_dest(nir_tex_instr& instr); GPRVector make_dest(nir_tex_instr &instr, const std::array &swizzle); void set_offsets(TexInstruction* ir, nir_src *offset); void handle_array_index(const nir_tex_instr& instr, const GPRVector &src, TexInstruction* ir); struct SamplerId { int id; bool indirect; }; SamplerId get_sampler_id(int sampler_id, const nir_variable *deref); }; } #endif // SFN_EMITTEXINSTRUCTION_H