/* -*- mesa-c++ -*- * * Copyright (c) 2018 Collabora LTD * * Author: Gert Wollny * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "../r600_pipe.h" #include "../r600_shader.h" #include "sfn_shader_vertex.h" #include "sfn_shader_compute.h" #include "sfn_shader_fragment.h" #include "sfn_shader_geometry.h" #include "sfn_liverange.h" #include "sfn_ir_to_assembly.h" #include "sfn_nir.h" #include "sfn_instruction_misc.h" #include "sfn_instruction_fetch.h" #include "sfn_instruction_lds.h" #include #define ENABLE_DEBUG 1 #ifdef ENABLE_DEBUG #define DEBUG_SFN(X) \ do {\ X; \ } while (0) #else #define DEBUG_SFN(X) #endif namespace r600 { using namespace std; ShaderFromNirProcessor::ShaderFromNirProcessor(pipe_shader_type ptype, r600_pipe_shader_selector& sel, r600_shader &sh_info, int scratch_size, enum chip_class chip_class, int atomic_base): m_processor_type(ptype), m_nesting_depth(0), m_block_number(0), m_export_output(0, -1), m_sh_info(sh_info), m_chip_class(chip_class), m_tex_instr(*this), m_alu_instr(*this), m_ssbo_instr(*this), m_pending_else(nullptr), m_scratch_size(scratch_size), m_next_hwatomic_loc(0), m_sel(sel), m_atomic_base(atomic_base), m_image_count(0), last_emitted_alu(nullptr) { m_sh_info.processor_type = ptype; } ShaderFromNirProcessor::~ShaderFromNirProcessor() { } bool ShaderFromNirProcessor::scan_instruction(nir_instr *instr) { switch (instr->type) { case nir_instr_type_tex: { nir_tex_instr *t = nir_instr_as_tex(instr); if (t->sampler_dim == GLSL_SAMPLER_DIM_BUF) sh_info().uses_tex_buffers = true; if (t->op == nir_texop_txs && t->sampler_dim == GLSL_SAMPLER_DIM_CUBE && t->is_array) sh_info().has_txq_cube_array_z_comp = true; break; } case nir_instr_type_intrinsic: { auto *i = nir_instr_as_intrinsic(instr); switch (i->intrinsic) { case nir_intrinsic_ssbo_atomic_add: case nir_intrinsic_image_atomic_add: case nir_intrinsic_ssbo_atomic_and: case nir_intrinsic_image_atomic_and: case nir_intrinsic_ssbo_atomic_or: case nir_intrinsic_image_atomic_or: case nir_intrinsic_ssbo_atomic_imin: case nir_intrinsic_image_atomic_imin: case nir_intrinsic_ssbo_atomic_imax: case nir_intrinsic_image_atomic_imax: case nir_intrinsic_ssbo_atomic_umin: case nir_intrinsic_image_atomic_umin: case nir_intrinsic_ssbo_atomic_umax: case nir_intrinsic_image_atomic_umax: case nir_intrinsic_ssbo_atomic_xor: case nir_intrinsic_image_atomic_xor: case nir_intrinsic_ssbo_atomic_exchange: case nir_intrinsic_image_atomic_exchange: case nir_intrinsic_image_atomic_comp_swap: case nir_intrinsic_ssbo_atomic_comp_swap: m_sel.info.writes_memory = 1; FALLTHROUGH; case nir_intrinsic_image_load: m_ssbo_instr.set_require_rat_return_address(); break; case nir_intrinsic_image_size: { if (nir_intrinsic_image_dim(i) == GLSL_SAMPLER_DIM_CUBE && nir_intrinsic_image_array(i) && nir_dest_num_components(i->dest) > 2) sh_info().has_txq_cube_array_z_comp = true; } default: ; } } default: ; } return scan_sysvalue_access(instr); } enum chip_class ShaderFromNirProcessor::get_chip_class(void) const { return m_chip_class; } bool ShaderFromNirProcessor::allocate_reserved_registers() { bool retval = do_allocate_reserved_registers(); m_ssbo_instr.load_rat_return_address(); if (sh_info().uses_atomics) m_ssbo_instr.load_atomic_inc_limits(); m_ssbo_instr.set_ssbo_offset(m_image_count); return retval; } static void remap_shader_info(r600_shader& sh_info, std::vector& map, UNUSED ValueMap& values) { for (unsigned i = 0; i < sh_info.num_arrays; ++i) { auto new_index = map[sh_info.arrays[i].gpr_start]; if (new_index.valid) sh_info.arrays[i].gpr_start = new_index.new_reg; map[sh_info.arrays[i].gpr_start].used = true; } for (unsigned i = 0; i < sh_info.ninput; ++i) { sfn_log << SfnLog::merge << "Input " << i << " gpr:" << sh_info.input[i].gpr << " of map.size()\n"; assert(sh_info.input[i].gpr < map.size()); auto new_index = map[sh_info.input[i].gpr]; if (new_index.valid) sh_info.input[i].gpr = new_index.new_reg; map[sh_info.input[i].gpr].used = true; } for (unsigned i = 0; i < sh_info.noutput; ++i) { assert(sh_info.output[i].gpr < map.size()); auto new_index = map[sh_info.output[i].gpr]; if (new_index.valid) sh_info.output[i].gpr = new_index.new_reg; map[sh_info.output[i].gpr].used = true; } } void ShaderFromNirProcessor::remap_registers() { // register renumbering auto rc = register_count(); if (!rc) return; std::vector register_live_ranges(rc); auto temp_register_map = get_temp_registers(); Shader sh{m_output, temp_register_map}; LiverangeEvaluator().run(sh, register_live_ranges); auto register_map = get_temp_registers_remapping(register_live_ranges); sfn_log << SfnLog::merge << "=========Mapping===========\n"; for (size_t i = 0; i < register_map.size(); ++i) if (register_map[i].valid) sfn_log << SfnLog::merge << "Map:" << i << " -> " << register_map[i].new_reg << "\n"; ValueRemapper vmap0(register_map, temp_register_map); for (auto& block: m_output) block.remap_registers(vmap0); remap_shader_info(m_sh_info, register_map, temp_register_map); /* Mark inputs as used registers, these registers should no be remapped */ for (auto& v: sh.m_temp) { if (v.second->type() == Value::gpr) { const auto& g = static_cast(*v.second); if (g.is_input()) register_map[g.sel()].used = true; } } int new_index = 0; for (auto& i : register_map) { i.valid = i.used; if (i.used) i.new_reg = new_index++; } ValueRemapper vmap1(register_map, temp_register_map); for (auto& ir: m_output) ir.remap_registers(vmap1); remap_shader_info(m_sh_info, register_map, temp_register_map); } bool ShaderFromNirProcessor::process_uniforms(nir_variable *uniform) { // m_uniform_type_map m_uniform_type_map[uniform->data.location] = uniform->type; if (uniform->type->contains_atomic()) { int natomics = uniform->type->atomic_size() / ATOMIC_COUNTER_SIZE; sh_info().nhwatomic += natomics; if (uniform->type->is_array()) sh_info().indirect_files |= 1 << TGSI_FILE_HW_ATOMIC; sh_info().uses_atomics = 1; struct r600_shader_atomic& atom = sh_info().atomics[sh_info().nhwatomic_ranges]; ++sh_info().nhwatomic_ranges; atom.buffer_id = uniform->data.binding; atom.hw_idx = m_atomic_base + m_next_hwatomic_loc; atom.start = uniform->data.offset >> 2; atom.end = atom.start + natomics - 1; if (m_atomic_base_map.find(uniform->data.binding) == m_atomic_base_map.end()) m_atomic_base_map[uniform->data.binding] = m_next_hwatomic_loc; m_next_hwatomic_loc += natomics; m_sel.info.file_count[TGSI_FILE_HW_ATOMIC] += atom.end - atom.start + 1; sfn_log << SfnLog::io << "HW_ATOMIC file count: " << m_sel.info.file_count[TGSI_FILE_HW_ATOMIC] << "\n"; } auto type = uniform->type->is_array() ? uniform->type->without_array(): uniform->type; if (type->is_image() || uniform->data.mode == nir_var_mem_ssbo) { sh_info().uses_images = 1; if (uniform->type->is_array() && ! (uniform->data.mode == nir_var_mem_ssbo)) sh_info().indirect_files |= 1 << TGSI_FILE_IMAGE; } return true; } void ShaderFromNirProcessor::set_shader_info(const nir_shader *sh) { m_image_count = sh->info.num_images; do_set_shader_info(sh); } void ShaderFromNirProcessor::do_set_shader_info(const nir_shader *sh) { (void)sh; } bool ShaderFromNirProcessor::scan_inputs_read(const nir_shader *sh) { return true; } void ShaderFromNirProcessor::set_var_address(nir_deref_instr *instr) { auto& dest = instr->dest; unsigned index = dest.is_ssa ? dest.ssa.index : dest.reg.reg->index; assert(util_bitcount(instr->modes) == 1); m_var_mode[instr->var] = instr->modes; m_var_derefs[index] = instr->var; sfn_log << SfnLog::io << "Add var deref:" << index << " with DDL:" << instr->var->data.driver_location << "\n"; } void ShaderFromNirProcessor::evaluate_spi_sid(r600_shader_io& io) { switch (io.name) { case TGSI_SEMANTIC_POSITION: case TGSI_SEMANTIC_PSIZE: case TGSI_SEMANTIC_EDGEFLAG: case TGSI_SEMANTIC_FACE: case TGSI_SEMANTIC_SAMPLEMASK: case TGSI_SEMANTIC_CLIPVERTEX: io.spi_sid = 0; break; case TGSI_SEMANTIC_GENERIC: case TGSI_SEMANTIC_TEXCOORD: case TGSI_SEMANTIC_PCOORD: io.spi_sid = io.sid + 1; break; default: /* For non-generic params - pack name and sid into 8 bits */ io.spi_sid = (0x80 | (io.name << 3) | io.sid) + 1; } } const nir_variable *ShaderFromNirProcessor::get_deref_location(const nir_src& src) const { unsigned index = src.is_ssa ? src.ssa->index : src.reg.reg->index; sfn_log << SfnLog::io << "Search for deref:" << index << "\n"; auto v = m_var_derefs.find(index); if (v != m_var_derefs.end()) return v->second; fprintf(stderr, "R600: could not find deref with index %d\n", index); return nullptr; /*nir_deref_instr *deref = nir_instr_as_deref(src.ssa->parent_instr); return nir_deref_instr_get_variable(deref); */ } bool ShaderFromNirProcessor::emit_tex_instruction(nir_instr* instr) { return m_tex_instr.emit(instr); } void ShaderFromNirProcessor::emit_instruction(AluInstruction *ir) { if (last_emitted_alu && !last_emitted_alu->flag(alu_last_instr)) { for (unsigned i = 0; i < ir->n_sources(); ++i) { auto& s = ir->src(i); if (s.type() == Value::kconst) { auto& c = static_cast(s); if (c.addr()) { last_emitted_alu->set_flag(alu_last_instr); break; } } } } last_emitted_alu = ir; emit_instruction_internal(ir); } void ShaderFromNirProcessor::emit_instruction(Instruction *ir) { emit_instruction_internal(ir); last_emitted_alu = nullptr; } void ShaderFromNirProcessor::emit_instruction_internal(Instruction *ir) { if (m_pending_else) { append_block(-1); m_output.back().emit(PInstruction(m_pending_else)); append_block(1); m_pending_else = nullptr; } r600::sfn_log << SfnLog::instr << " as '" << *ir << "'\n"; if (m_output.empty()) append_block(0); m_output.back().emit(Instruction::Pointer(ir)); } void ShaderFromNirProcessor::emit_shader_start() { /* placeholder, may become an abstract method */ m_ssbo_instr.set_ssbo_offset(m_image_count); } bool ShaderFromNirProcessor::emit_jump_instruction(nir_jump_instr *instr) { switch (instr->type) { case nir_jump_break: { auto b = new LoopBreakInstruction(); emit_instruction(b); return true; } case nir_jump_continue: { auto b = new LoopContInstruction(); emit_instruction(b); return true; } default: { nir_instr *i = reinterpret_cast(instr); sfn_log << SfnLog::err << "Jump instrunction " << *i << " not supported\n"; return false; } } return true; } bool ShaderFromNirProcessor::emit_alu_instruction(nir_instr* instr) { return m_alu_instr.emit(instr); } bool ShaderFromNirProcessor::emit_deref_instruction_override(UNUSED nir_deref_instr* instr) { return false; } bool ShaderFromNirProcessor::emit_loop_start(int loop_id) { LoopBeginInstruction *loop = new LoopBeginInstruction(); emit_instruction(loop); m_loop_begin_block_map[loop_id] = loop; append_block(1); return true; } bool ShaderFromNirProcessor::emit_loop_end(int loop_id) { auto start = m_loop_begin_block_map.find(loop_id); if (start == m_loop_begin_block_map.end()) { sfn_log << SfnLog::err << "End loop: Loop start for " << loop_id << " not found\n"; return false; } m_nesting_depth--; m_block_number++; m_output.push_back(InstructionBlock(m_nesting_depth, m_block_number)); LoopEndInstruction *loop = new LoopEndInstruction(start->second); emit_instruction(loop); m_loop_begin_block_map.erase(start); return true; } bool ShaderFromNirProcessor::emit_if_start(int if_id, nir_if *if_stmt) { auto value = from_nir(if_stmt->condition, 0, 0); AluInstruction *pred = new AluInstruction(op2_pred_setne_int, PValue(new GPRValue(0,0)), value, Value::zero, EmitInstruction::last); pred->set_flag(alu_update_exec); pred->set_flag(alu_update_pred); pred->set_cf_type(cf_alu_push_before); append_block(1); IfInstruction *ir = new IfInstruction(pred); emit_instruction(ir); assert(m_if_block_start_map.find(if_id) == m_if_block_start_map.end()); m_if_block_start_map[if_id] = ir; return true; } bool ShaderFromNirProcessor::emit_else_start(int if_id) { auto iif = m_if_block_start_map.find(if_id); if (iif == m_if_block_start_map.end()) { std::cerr << "Error: ELSE branch " << if_id << " without starting conditional branch\n"; return false; } if (iif->second->type() != Instruction::cond_if) { std::cerr << "Error: ELSE branch " << if_id << " not started by an IF branch\n"; return false; } IfInstruction *if_instr = static_cast(iif->second); ElseInstruction *ir = new ElseInstruction(if_instr); m_if_block_start_map[if_id] = ir; m_pending_else = ir; return true; } bool ShaderFromNirProcessor::emit_ifelse_end(int if_id) { auto ifelse = m_if_block_start_map.find(if_id); if (ifelse == m_if_block_start_map.end()) { std::cerr << "Error: ENDIF " << if_id << " without THEN or ELSE branch\n"; return false; } if (ifelse->second->type() != Instruction::cond_if && ifelse->second->type() != Instruction::cond_else) { std::cerr << "Error: ENDIF " << if_id << " doesn't close an IF or ELSE branch\n"; return false; } /* Clear pending else, if the else branch was empty, non will be emitted */ m_pending_else = nullptr; append_block(-1); IfElseEndInstruction *ir = new IfElseEndInstruction(); emit_instruction(ir); return true; } bool ShaderFromNirProcessor::emit_load_tcs_param_base(nir_intrinsic_instr* instr, int offset) { PValue src = get_temp_register(); emit_instruction(new AluInstruction(op1_mov, src, Value::zero, {alu_write, alu_last_instr})); GPRVector dest = vec_from_nir(instr->dest, nir_dest_num_components(instr->dest)); emit_instruction(new FetchTCSIOParam(dest, src, offset)); return true; } bool ShaderFromNirProcessor::emit_load_local_shared(nir_intrinsic_instr* instr) { auto address = varvec_from_nir(instr->src[0], instr->num_components); auto dest_value = varvec_from_nir(instr->dest, instr->num_components); emit_instruction(new LDSReadInstruction(address, dest_value)); return true; } static unsigned lds_op_from_intrinsic(nir_intrinsic_op op) { switch (op) { case nir_intrinsic_shared_atomic_add: return LDS_OP2_LDS_ADD_RET; case nir_intrinsic_shared_atomic_and: return LDS_OP2_LDS_AND_RET; case nir_intrinsic_shared_atomic_or: return LDS_OP2_LDS_OR_RET; case nir_intrinsic_shared_atomic_imax: return LDS_OP2_LDS_MAX_INT_RET; case nir_intrinsic_shared_atomic_umax: return LDS_OP2_LDS_MAX_UINT_RET; case nir_intrinsic_shared_atomic_imin: return LDS_OP2_LDS_MIN_INT_RET; case nir_intrinsic_shared_atomic_umin: return LDS_OP2_LDS_MIN_UINT_RET; case nir_intrinsic_shared_atomic_xor: return LDS_OP2_LDS_XOR_RET; case nir_intrinsic_shared_atomic_exchange: return LDS_OP2_LDS_XCHG_RET; case nir_intrinsic_shared_atomic_comp_swap: return LDS_OP3_LDS_CMP_XCHG_RET; default: unreachable("Unsupported shared atomic opcode"); } } bool ShaderFromNirProcessor::emit_atomic_local_shared(nir_intrinsic_instr* instr) { auto address = from_nir(instr->src[0], 0); auto dest_value = from_nir(instr->dest, 0); auto value = from_nir(instr->src[1], 0); auto op = lds_op_from_intrinsic(instr->intrinsic); if (unlikely(instr->intrinsic ==nir_intrinsic_shared_atomic_comp_swap)) { auto value2 = from_nir(instr->src[2], 0); emit_instruction(new LDSAtomicInstruction(dest_value, value, value2, address, op)); } else { emit_instruction(new LDSAtomicInstruction(dest_value, value, address, op)); } return true; } bool ShaderFromNirProcessor::emit_store_local_shared(nir_intrinsic_instr* instr) { unsigned write_mask = nir_intrinsic_write_mask(instr); auto address = from_nir(instr->src[1], 0); int swizzle_base = (write_mask & 0x3) ? 0 : 2; write_mask |= write_mask >> 2; auto value = from_nir(instr->src[0], swizzle_base); if (!(write_mask & 2)) { emit_instruction(new LDSWriteInstruction(address, 0, value)); } else { auto value1 = from_nir(instr->src[0], swizzle_base + 1); emit_instruction(new LDSWriteInstruction(address, 0, value, value1)); } return true; } bool ShaderFromNirProcessor::emit_intrinsic_instruction(nir_intrinsic_instr* instr) { r600::sfn_log << SfnLog::instr << "emit '" << *reinterpret_cast(instr) << "' (" << __func__ << ")\n"; if (emit_intrinsic_instruction_override(instr)) return true; if (m_ssbo_instr.emit(&instr->instr)) { m_sel.info.writes_memory = true; return true; } switch (instr->intrinsic) { case nir_intrinsic_load_deref: { auto var = get_deref_location(instr->src[0]); if (!var) return false; auto mode_helper = m_var_mode.find(var); if (mode_helper == m_var_mode.end()) { cerr << "r600-nir: variable '" << var->name << "' not found\n"; return false; } switch (mode_helper->second) { case nir_var_function_temp: return emit_load_function_temp(var, instr); default: cerr << "r600-nir: Unsupported mode" << mode_helper->second << "for src variable\n"; return false; } } case nir_intrinsic_store_scratch: return emit_store_scratch(instr); case nir_intrinsic_load_scratch: return emit_load_scratch(instr); case nir_intrinsic_load_uniform: return load_uniform(instr); case nir_intrinsic_discard: case nir_intrinsic_discard_if: return emit_discard_if(instr); case nir_intrinsic_load_ubo_vec4: return emit_load_ubo_vec4(instr); case nir_intrinsic_load_tcs_in_param_base_r600: return emit_load_tcs_param_base(instr, 0); case nir_intrinsic_load_tcs_out_param_base_r600: return emit_load_tcs_param_base(instr, 16); case nir_intrinsic_load_local_shared_r600: case nir_intrinsic_load_shared: return emit_load_local_shared(instr); case nir_intrinsic_store_local_shared_r600: case nir_intrinsic_store_shared: return emit_store_local_shared(instr); case nir_intrinsic_control_barrier: case nir_intrinsic_memory_barrier_tcs_patch: case nir_intrinsic_memory_barrier_shared: case nir_intrinsic_memory_barrier_buffer: case nir_intrinsic_memory_barrier: case nir_intrinsic_memory_barrier_image: case nir_intrinsic_group_memory_barrier: return emit_barrier(instr); case nir_intrinsic_memory_barrier_atomic_counter: return true; case nir_intrinsic_shared_atomic_add: case nir_intrinsic_shared_atomic_and: case nir_intrinsic_shared_atomic_or: case nir_intrinsic_shared_atomic_imax: case nir_intrinsic_shared_atomic_umax: case nir_intrinsic_shared_atomic_imin: case nir_intrinsic_shared_atomic_umin: case nir_intrinsic_shared_atomic_xor: case nir_intrinsic_shared_atomic_exchange: case nir_intrinsic_shared_atomic_comp_swap: return emit_atomic_local_shared(instr); case nir_intrinsic_shader_clock: return emit_shader_clock(instr); case nir_intrinsic_copy_deref: case nir_intrinsic_load_constant: case nir_intrinsic_load_input: case nir_intrinsic_store_output: default: fprintf(stderr, "r600-nir: Unsupported intrinsic %d\n", instr->intrinsic); return false; } return false; } bool ShaderFromNirProcessor::emit_intrinsic_instruction_override(UNUSED nir_intrinsic_instr* instr) { return false; } bool ShaderFromNirProcessor::emit_load_function_temp(UNUSED const nir_variable *var, UNUSED nir_intrinsic_instr *instr) { return false; } bool ShaderFromNirProcessor::emit_barrier(UNUSED nir_intrinsic_instr* instr) { AluInstruction *ir = new AluInstruction(op0_group_barrier); ir->set_flag(alu_last_instr); emit_instruction(ir); return true; } bool ShaderFromNirProcessor::load_preloaded_value(const nir_dest& dest, int chan, PValue value, bool as_last) { if (!dest.is_ssa) { auto ir = new AluInstruction(op1_mov, from_nir(dest, 0), value, {alu_write}); if (as_last) ir->set_flag(alu_last_instr); emit_instruction(ir); } else { inject_register(dest.ssa.index, chan, value, true); } return true; } bool ShaderFromNirProcessor::emit_store_scratch(nir_intrinsic_instr* instr) { PValue address = from_nir(instr->src[1], 0, 0); auto value = vec_from_nir_with_fetch_constant(instr->src[0], (1 << instr->num_components) - 1, swizzle_from_comps(instr->num_components)); int writemask = nir_intrinsic_write_mask(instr); int align = nir_intrinsic_align_mul(instr); int align_offset = nir_intrinsic_align_offset(instr); WriteScratchInstruction *ir = nullptr; if (address->type() == Value::literal) { const auto& lv = static_cast(*address); ir = new WriteScratchInstruction(lv.value(), value, align, align_offset, writemask); } else { address = from_nir_with_fetch_constant(instr->src[1], 0); ir = new WriteScratchInstruction(address, value, align, align_offset, writemask, m_scratch_size); } emit_instruction(ir); sh_info().needs_scratch_space = 1; return true; } bool ShaderFromNirProcessor::emit_load_scratch(nir_intrinsic_instr* instr) { PValue address = from_nir_with_fetch_constant(instr->src[0], 0); std::array dst_val; for (int i = 0; i < 4; ++i) dst_val[i] = from_nir(instr->dest, i < instr->num_components ? i : 7); GPRVector dst(dst_val); auto ir = new LoadFromScratch(dst, address, m_scratch_size); ir->prelude_append(new WaitAck(0)); emit_instruction(ir); sh_info().needs_scratch_space = 1; return true; } bool ShaderFromNirProcessor::emit_shader_clock(nir_intrinsic_instr* instr) { emit_instruction(new AluInstruction(op1_mov, from_nir(instr->dest, 0), PValue(new InlineConstValue(ALU_SRC_TIME_LO, 0)), EmitInstruction::write)); emit_instruction(new AluInstruction(op1_mov, from_nir(instr->dest, 1), PValue(new InlineConstValue(ALU_SRC_TIME_HI, 0)), EmitInstruction::last_write)); return true; } GPRVector ShaderFromNirProcessor::vec_from_nir_with_fetch_constant(const nir_src& src, unsigned mask, const GPRVector::Swizzle& swizzle, bool match) { bool use_same = true; GPRVector::Values v; std::array used_swizzles = {false, false, false, false}; /* Check whether all sources come from a GPR, and, * if requested, whether they are swizzled as expected */ for (int i = 0; i < 4 && use_same; ++i) { if ((1 << i) & mask) { if (swizzle[i] < 4) { v[i] = from_nir(src, swizzle[i]); assert(v[i]); use_same &= (v[i]->type() == Value::gpr); if (match) { use_same &= (v[i]->chan() == swizzle[i]); } used_swizzles[v[i]->chan()] = true; } } } /* Now check whether all inputs come from the same GPR, and fill * empty slots in the vector with unused swizzles, bail out if * the sources are not from the same GPR */ if (use_same) { int next_free_swizzle = 0; while (used_swizzles[next_free_swizzle] && next_free_swizzle < 4) next_free_swizzle++; /* Find the first GPR index used */ int i = 0; while (!v[i] && i < 4) ++i; assert(i < 4); unsigned sel = v[i]->sel(); for (i = 0; i < 4 && use_same; ++i) { if (!v[i]) { if (swizzle[i] >= 4) v[i] = PValue(new GPRValue(sel, swizzle[i])); else { assert(next_free_swizzle < 4); v[i] = PValue(new GPRValue(sel, next_free_swizzle)); used_swizzles[next_free_swizzle] = true; while (next_free_swizzle < 4 && used_swizzles[next_free_swizzle]) next_free_swizzle++; } } else use_same &= v[i]->sel() == sel; } } /* We can't re-use the source data because they either need re-swizzling, or * they didn't come all from a GPR or the same GPR, so copy to a new vector */ if (!use_same) { AluInstruction *ir = nullptr; GPRVector result = get_temp_vec4(swizzle); for (int i = 0; i < 4; ++i) { if (swizzle[i] < 4 && (mask & (1 << i))) { ir = new AluInstruction(op1_mov, result[i], from_nir(src, swizzle[i]), EmitInstruction::write); emit_instruction(ir); } } if (ir) ir->set_flag(alu_last_instr); return result; } else return GPRVector(v);; } bool ShaderFromNirProcessor::emit_load_ubo_vec4(nir_intrinsic_instr* instr) { auto bufid = nir_src_as_const_value(instr->src[0]); auto buf_offset = nir_src_as_const_value(instr->src[1]); if (!buf_offset) { /* TODO: if buf_offset is constant then this can also be solved by using the CF indes * on the ALU block, and this would probably make sense when there are more then one * loads with the same buffer ID. */ PValue addr = from_nir_with_fetch_constant(instr->src[1], 0); GPRVector trgt; std::array swz = {7,7,7,7}; for (unsigned i = 0; i < 4; ++i) { if (i < nir_dest_num_components(instr->dest)) { trgt.set_reg_i(i, from_nir(instr->dest, i)); swz[i] = i + nir_intrinsic_component(instr); } else { trgt.set_reg_i(i, from_nir(instr->dest, 7)); } } FetchInstruction *ir; if (bufid) { ir = new FetchInstruction(vc_fetch, no_index_offset, trgt, addr, 0, 1 + bufid->u32, nullptr, bim_none); } else { PValue bufid = from_nir(instr->src[0], 0, 0); ir = new FetchInstruction(vc_fetch, no_index_offset, trgt, addr, 0, 1, bufid, bim_zero); } ir->set_dest_swizzle(swz); emit_instruction(ir); m_sh_info.indirect_files |= 1 << TGSI_FILE_CONSTANT; return true; } if (bufid) { int buf_cmp = nir_intrinsic_component(instr); AluInstruction *ir = nullptr; for (unsigned i = 0; i < nir_dest_num_components(instr->dest); ++i) { int cmp = buf_cmp + i; assert(cmp < 4); auto u = PValue(new UniformValue(512 + buf_offset->u32, cmp, bufid->u32 + 1)); if (instr->dest.is_ssa) load_preloaded_value(instr->dest, i, u); else { ir = new AluInstruction(op1_mov, from_nir(instr->dest, i), u, {alu_write}); emit_instruction(ir); } } if (ir) ir->set_flag(alu_last_instr); return true; } else { int buf_cmp = nir_intrinsic_component(instr); AluInstruction *ir = nullptr; auto kc_id = from_nir(instr->src[0], 0); for (unsigned i = 0; i < nir_dest_num_components(instr->dest); ++i) { int cmp = buf_cmp + i; auto u = PValue(new UniformValue(512 + buf_offset->u32, cmp, kc_id)); if (instr->dest.is_ssa) load_preloaded_value(instr->dest, i, u); else { ir = new AluInstruction(op1_mov, from_nir(instr->dest, i), u, {alu_write}); emit_instruction(ir); } } if (ir) ir->set_flag(alu_last_instr); return true; } } bool ShaderFromNirProcessor::emit_discard_if(nir_intrinsic_instr* instr) { r600::sfn_log << SfnLog::instr << "emit '" << *reinterpret_cast(instr) << "' (" << __func__ << ")\n"; if (instr->intrinsic == nir_intrinsic_discard_if) { emit_instruction(new AluInstruction(op2_killne_int, PValue(new GPRValue(0,0)), {from_nir(instr->src[0], 0, 0), Value::zero}, {alu_last_instr})); } else { emit_instruction(new AluInstruction(op2_kille, PValue(new GPRValue(0,0)), {Value::zero, Value::zero}, {alu_last_instr})); } m_sh_info.uses_kill = 1; return true; } bool ShaderFromNirProcessor::load_uniform(nir_intrinsic_instr* instr) { r600::sfn_log << SfnLog::instr << __func__ << ": emit '" << *reinterpret_cast(instr) << "'\n"; /* If the target register is a SSA register and the loading is not * indirect then we can do lazy loading, i.e. the uniform value can * be used directly. Otherwise we have to load the data for real * rigt away. */ auto literal = nir_src_as_const_value(instr->src[0]); int base = nir_intrinsic_base(instr); if (literal) { AluInstruction *ir = nullptr; for (unsigned i = 0; i < nir_dest_num_components(instr->dest); ++i) { PValue u = PValue(new UniformValue(512 + literal->u32 + base, i)); sfn_log << SfnLog::io << "uniform " << instr->dest.ssa.index << " const["<< i << "]: "<< instr->const_index[i] << "\n"; if (instr->dest.is_ssa) load_preloaded_value(instr->dest, i, u); else { ir = new AluInstruction(op1_mov, from_nir(instr->dest, i), u, {alu_write}); emit_instruction(ir); } } if (ir) ir->set_flag(alu_last_instr); } else { PValue addr = from_nir(instr->src[0], 0, 0); return load_uniform_indirect(instr, addr, 16 * base, 0); } return true; } bool ShaderFromNirProcessor::load_uniform_indirect(nir_intrinsic_instr* instr, PValue addr, int offest, int bufferid) { if (!addr) { std::cerr << "r600-nir: don't know how uniform is addressed\n"; return false; } GPRVector trgt; std::array swz = {7,7,7,7}; for (int i = 0; i < 4; ++i) { trgt.set_reg_i(i, from_nir(instr->dest, i)); swz[i] = i; } if (addr->type() != Value::gpr) { emit_instruction(op1_mov, trgt.reg_i(0), {addr}, {alu_write, alu_last_instr}); addr = trgt.reg_i(0); } auto ir = new FetchInstruction(vc_fetch, no_index_offset, trgt, addr, offest, bufferid, PValue(), bim_none); ir->set_dest_swizzle(swz); emit_instruction(ir); m_sh_info.indirect_files |= 1 << TGSI_FILE_CONSTANT; return true; } AluInstruction *ShaderFromNirProcessor::emit_load_literal(const nir_load_const_instr * literal, const nir_src& src, unsigned writemask) { AluInstruction *ir = nullptr; for (int i = 0; i < literal->def.num_components ; ++i) { if (writemask & (1 << i)){ PValue lsrc; switch (literal->def.bit_size) { case 1: sfn_log << SfnLog::reg << "Got literal of bit size 1\n"; lsrc = literal->value[i].b ? PValue(new LiteralValue( 0xffffffff, i)) : Value::zero; break; case 32: sfn_log << SfnLog::reg << "Got literal of bit size 32\n"; if (literal->value[i].u32 == 0) lsrc = Value::zero; else if (literal->value[i].u32 == 1) lsrc = Value::one_i; else if (literal->value[i].f32 == 1.0f) lsrc = Value::one_f; else if (literal->value[i].f32 == 0.5f) lsrc = Value::zero_dot_5; else lsrc = PValue(new LiteralValue(literal->value[i].u32, i)); break; default: sfn_log << SfnLog::reg << "Got literal of bit size " << literal->def.bit_size << " falling back to 32 bit\n"; lsrc = PValue(new LiteralValue(literal->value[i].u32, i)); } ir = new AluInstruction(op1_mov, create_register_from_nir_src(src, i), lsrc, EmitInstruction::write); emit_instruction(ir); } } return ir; } PValue ShaderFromNirProcessor::from_nir_with_fetch_constant(const nir_src& src, unsigned component, int channel) { PValue value = from_nir(src, component); if (value->type() != Value::gpr && value->type() != Value::gpr_vector && value->type() != Value::gpr_array_value) { PValue retval = get_temp_register(channel); emit_instruction(new AluInstruction(op1_mov, retval, value, EmitInstruction::last_write)); value = retval; } return value; } bool ShaderFromNirProcessor::emit_deref_instruction(nir_deref_instr* instr) { r600::sfn_log << SfnLog::instr << __func__ << ": emit '" << *reinterpret_cast(instr) << "'\n"; /* Give the specific shader type a chance to process this, i.e. Geometry and * tesselation shaders need specialized deref_array, for the other shaders * it is lowered. */ if (emit_deref_instruction_override(instr)) return true; switch (instr->deref_type) { case nir_deref_type_var: set_var_address(instr); return true; case nir_deref_type_array: case nir_deref_type_array_wildcard: case nir_deref_type_struct: case nir_deref_type_cast: default: fprintf(stderr, "R600: deref type %d not supported\n", instr->deref_type); } return false; } bool ShaderFromNirProcessor::emit_instruction(EAluOp opcode, PValue dest, std::vector srcs, const std::set& m_flags) { AluInstruction *ir = new AluInstruction(opcode, dest, srcs, m_flags); emit_instruction(ir); return true; } void ShaderFromNirProcessor::add_param_output_reg(int loc, const GPRVector *gpr) { m_output_register_map[loc] = gpr; } void ShaderFromNirProcessor::emit_export_instruction(WriteoutInstruction *ir) { r600::sfn_log << SfnLog::instr << " as '" << *ir << "'\n"; m_export_output.emit(PInstruction(ir)); } const GPRVector * ShaderFromNirProcessor::output_register(unsigned location) const { const GPRVector *retval = nullptr; auto val = m_output_register_map.find(location); if (val != m_output_register_map.end()) retval = val->second; return retval; } void ShaderFromNirProcessor::set_input(unsigned pos, PValue var) { r600::sfn_log << SfnLog::io << "Set input[" << pos << "] =" << *var << "\n"; m_inputs[pos] = var; } void ShaderFromNirProcessor::set_output(unsigned pos, int sel) { r600::sfn_log << SfnLog::io << "Set output[" << pos << "] =" << sel << "\n"; m_outputs[pos] = sel; } void ShaderFromNirProcessor::append_block(int nesting_change) { m_nesting_depth += nesting_change; m_output.push_back(InstructionBlock(m_nesting_depth, m_block_number++)); } void ShaderFromNirProcessor::get_array_info(r600_shader& shader) const { shader.num_arrays = m_reg_arrays.size(); if (shader.num_arrays) { shader.arrays = (r600_shader_array *)calloc(shader.num_arrays, sizeof(r600_shader_array)); for (unsigned i = 0; i < shader.num_arrays; ++i) { shader.arrays[i].comp_mask = m_reg_arrays[i]->mask(); shader.arrays[i].gpr_start = m_reg_arrays[i]->sel(); shader.arrays[i].gpr_count = m_reg_arrays[i]->size(); } shader.indirect_files |= (1 << TGSI_FILE_TEMPORARY); } } void ShaderFromNirProcessor::finalize() { do_finalize(); for (auto& i : m_inputs) m_sh_info.input[i.first].gpr = i.second->sel(); for (auto& i : m_outputs) m_sh_info.output[i.first].gpr = i.second; m_output.push_back(m_export_output); } }