/* -*- mesa-c++ -*- * * Copyright (c) 2019 Collabora LTD * * Author: Gert Wollny * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef SFN_GEOMETRYSHADERFROMNIR_H #define SFN_GEOMETRYSHADERFROMNIR_H #include "sfn_vertexstageexport.h" namespace r600 { class GeometryShaderFromNir : public VertexStage { public: GeometryShaderFromNir(r600_pipe_shader *sh, r600_pipe_shader_selector& sel, const r600_shader_key& key, enum chip_class chip_class); bool scan_sysvalue_access(nir_instr *instr) override; PValue primitive_id() override {return m_primitive_id;} private: bool do_allocate_reserved_registers() override; bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr) override; bool emit_vertex(nir_intrinsic_instr* instr, bool cut); void emit_adj_fix(); bool process_store_output(nir_intrinsic_instr* instr); bool process_load_input(nir_intrinsic_instr* instr); bool emit_store(nir_intrinsic_instr* instr); bool emit_load_per_vertex_input(nir_intrinsic_instr* instr); void do_finalize() override; r600_pipe_shader *m_pipe_shader; const pipe_stream_output_info *m_so_info; std::array m_per_vertex_offsets; PValue m_primitive_id; PValue m_invocation_id; PValue m_export_base[4]; bool m_first_vertex_emitted; int m_offset; int m_next_input_ring_offset; r600_shader_key m_key; int m_clip_dist_mask; unsigned m_cur_ring_output; bool m_gs_tri_strip_adj_fix; uint64_t m_input_mask; std::map streamout_data; }; } #endif // SFN_GEOMETRYSHADERFROMNIR_H