/********************************************************** * Copyright 2014 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************/ #include "util/u_memory.h" #include "util/u_bitmask.h" #include "svga_cmd.h" #include "svga_context.h" #include "svga_resource_buffer.h" #include "svga_shader.h" #include "svga_debug.h" #include "svga_streamout.h" struct svga_stream_output_target { struct pipe_stream_output_target base; }; /** cast wrapper */ static inline struct svga_stream_output_target * svga_stream_output_target(struct pipe_stream_output_target *s) { return (struct svga_stream_output_target *)s; } /** * A helper function to send different version of the DefineStreamOutput command * depending on if device is SM5 capable or not. */ static enum pipe_error svga_define_stream_output(struct svga_context *svga, SVGA3dStreamOutputId soid, uint32 numOutputStreamEntries, uint32 numOutputStreamStrides, uint32 streamStrides[SVGA3D_DX_MAX_SOTARGETS], const SVGA3dStreamOutputDeclarationEntry decls[SVGA3D_MAX_STREAMOUT_DECLS], uint32 rasterizedStream, struct svga_stream_output *streamout) { unsigned i; SVGA_DBG(DEBUG_STREAMOUT, "%s: id=%d\n", __FUNCTION__, soid); SVGA_DBG(DEBUG_STREAMOUT, "numOutputStreamEntires=%d\n", numOutputStreamEntries); for (i = 0; i < numOutputStreamEntries; i++) { SVGA_DBG(DEBUG_STREAMOUT, " %d: slot=%d regIdx=%d regMask=0x%x stream=%d\n", i, decls[i].outputSlot, decls[i].registerIndex, decls[i].registerMask, decls[i].stream); } SVGA_DBG(DEBUG_STREAMOUT, "numOutputStreamStrides=%d\n", numOutputStreamStrides); for (i = 0; i < numOutputStreamStrides; i++) { SVGA_DBG(DEBUG_STREAMOUT, " %d ", streamStrides[i]); } SVGA_DBG(DEBUG_STREAMOUT, "\n"); if (svga_have_sm5(svga) && (numOutputStreamEntries > SVGA3D_MAX_DX10_STREAMOUT_DECLS || numOutputStreamStrides > 1)) { unsigned bufSize = sizeof(SVGA3dStreamOutputDeclarationEntry) * numOutputStreamEntries; struct svga_winsys_buffer *declBuf; struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws; void *map; declBuf = svga_winsys_buffer_create(svga, 1, SVGA_BUFFER_USAGE_PINNED, bufSize); if (!declBuf) return PIPE_ERROR; map = sws->buffer_map(sws, declBuf, PIPE_MAP_WRITE); if (!map) { sws->buffer_destroy(sws, declBuf); return PIPE_ERROR; } /* copy decls to buffer */ memcpy(map, decls, bufSize); /* unmap buffer */ sws->buffer_unmap(sws, declBuf); streamout->declBuf = declBuf; SVGA_RETRY(svga, SVGA3D_sm5_DefineAndBindStreamOutput (svga->swc, soid, numOutputStreamEntries, numOutputStreamStrides, streamStrides, streamout->declBuf, rasterizedStream, bufSize)); } else { SVGA_RETRY(svga, SVGA3D_vgpu10_DefineStreamOutput(svga->swc, soid, numOutputStreamEntries, streamStrides, decls)); } return PIPE_OK; } /** * Creates stream output from the stream output info. */ struct svga_stream_output * svga_create_stream_output(struct svga_context *svga, struct svga_shader *shader, const struct pipe_stream_output_info *info) { struct svga_stream_output *streamout; SVGA3dStreamOutputDeclarationEntry decls[SVGA3D_MAX_STREAMOUT_DECLS]; unsigned strides[SVGA3D_DX_MAX_SOTARGETS]; unsigned dstOffset[SVGA3D_DX_MAX_SOTARGETS]; unsigned numStreamStrides = 0; unsigned numDecls; unsigned i; enum pipe_error ret; unsigned id; ASSERTED unsigned maxDecls; assert(info->num_outputs <= PIPE_MAX_SO_OUTPUTS); /* Gallium utility creates shaders with stream output. * For non-DX10, just return NULL. */ if (!svga_have_vgpu10(svga)) return NULL; if (svga_have_sm5(svga)) maxDecls = SVGA3D_MAX_STREAMOUT_DECLS; else if (svga_have_vgpu10(svga)) maxDecls = SVGA3D_MAX_DX10_STREAMOUT_DECLS; assert(info->num_outputs <= maxDecls); /* Allocate an integer ID for the stream output */ id = util_bitmask_add(svga->stream_output_id_bm); if (id == UTIL_BITMASK_INVALID_INDEX) { return NULL; } /* Allocate the streamout data structure */ streamout = CALLOC_STRUCT(svga_stream_output); if (!streamout) return NULL; streamout->info = *info; streamout->id = id; streamout->pos_out_index = -1; streamout->streammask = 0; /* Init whole decls and stride arrays to zero to avoid garbage values */ memset(decls, 0, sizeof(decls)); memset(strides, 0, sizeof(strides)); memset(dstOffset, 0, sizeof(dstOffset)); SVGA_DBG(DEBUG_STREAMOUT, "%s: num_outputs=%d\n", __FUNCTION__, info->num_outputs); for (i = 0, numDecls = 0; i < info->num_outputs; i++, numDecls++) { unsigned reg_idx = info->output[i].register_index; unsigned buf_idx = info->output[i].output_buffer; const enum tgsi_semantic sem_name = shader->info.output_semantic_name[reg_idx]; assert(buf_idx <= PIPE_MAX_SO_BUFFERS); numStreamStrides = MAX2(numStreamStrides, buf_idx); SVGA_DBG(DEBUG_STREAMOUT, " %d: register_index=%d output_buffer=%d stream=%d\n", i, reg_idx, buf_idx, info->output[i].stream); SVGA_DBG(DEBUG_STREAMOUT, " dst_offset=%d start_component=%d num_components=%d\n", info->output[i].dst_offset, info->output[i].start_component, info->output[i].num_components); streamout->buffer_stream |= info->output[i].stream << (buf_idx * 4); /** * Check if the destination offset of the current output * is at the expected offset. If it is greater, then that means * there is a gap in the stream output. We need to insert * extra declaration entries with an invalid register index * to specify a gap. */ while (info->output[i].dst_offset > dstOffset[buf_idx]) { unsigned numComponents = info->output[i].dst_offset - dstOffset[buf_idx];; assert(svga_have_sm5(svga)); /* We can only specify at most 4 components to skip in each * declaration entry. */ numComponents = numComponents > 4 ? 4 : numComponents; decls[numDecls].outputSlot = buf_idx, decls[numDecls].stream = info->output[i].stream; decls[numDecls].registerIndex = SVGA3D_INVALID_ID; decls[numDecls].registerMask = (1 << numComponents) - 1; dstOffset[buf_idx] += numComponents; numDecls++; } if (sem_name == TGSI_SEMANTIC_POSITION) { /** * Check if streaming out POSITION. If so, replace the * register index with the index for NON_ADJUSTED POSITION. */ decls[numDecls].registerIndex = shader->info.num_outputs; /* Save this output index, so we can tell later if this stream output * includes an output of a vertex position */ streamout->pos_out_index = numDecls; } else if (sem_name == TGSI_SEMANTIC_CLIPDIST) { /** * Use the shadow copy for clip distance because * CLIPDIST instruction is only emitted for enabled clip planes. * It's valid to write to ClipDistance variable for non-enabled * clip planes. */ decls[numDecls].registerIndex = shader->info.num_outputs + 1 + shader->info.output_semantic_index[reg_idx]; } else { decls[numDecls].registerIndex = reg_idx; } decls[numDecls].outputSlot = buf_idx; decls[numDecls].registerMask = ((1 << info->output[i].num_components) - 1) << info->output[i].start_component; decls[numDecls].stream = info->output[i].stream; assert(decls[numDecls].stream == 0 || svga_have_sm5(svga)); /* Set the bit in streammask for the enabled stream */ streamout->streammask |= 1 << info->output[i].stream; /* Update the expected offset for the next output */ dstOffset[buf_idx] += info->output[i].num_components; strides[buf_idx] = info->stride[buf_idx] * sizeof(float); } assert(numDecls <= maxDecls); /* Send the DefineStreamOutput command. * Note, rasterizedStream is always 0. */ ret = svga_define_stream_output(svga, id, numDecls, numStreamStrides+1, strides, decls, 0, streamout); if (ret != PIPE_OK) { util_bitmask_clear(svga->stream_output_id_bm, id); FREE(streamout); streamout = NULL; } return streamout; } enum pipe_error svga_set_stream_output(struct svga_context *svga, struct svga_stream_output *streamout) { unsigned id = streamout ? streamout->id : SVGA3D_INVALID_ID; if (!svga_have_vgpu10(svga)) { return PIPE_OK; } SVGA_DBG(DEBUG_STREAMOUT, "%s streamout=0x%x id=%d\n", __FUNCTION__, streamout, id); if (svga->current_so != streamout) { /* Before unbinding the current stream output, stop the stream output * statistics queries for the active streams. */ if (svga_have_sm5(svga) && svga->current_so) { svga->vcount_buffer_stream = svga->current_so->buffer_stream; svga_end_stream_output_queries(svga, svga->current_so->streammask); } enum pipe_error ret = SVGA3D_vgpu10_SetStreamOutput(svga->swc, id); if (ret != PIPE_OK) { return ret; } svga->current_so = streamout; /* After binding the new stream output, start the stream output * statistics queries for the active streams. */ if (svga_have_sm5(svga) && svga->current_so) { svga_begin_stream_output_queries(svga, svga->current_so->streammask); } } return PIPE_OK; } void svga_delete_stream_output(struct svga_context *svga, struct svga_stream_output *streamout) { struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws; SVGA_DBG(DEBUG_STREAMOUT, "%s streamout=0x%x\n", __FUNCTION__, streamout); assert(svga_have_vgpu10(svga)); assert(streamout != NULL); SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyStreamOutput(svga->swc, streamout->id)); if (svga_have_sm5(svga) && streamout->declBuf) { sws->buffer_destroy(sws, streamout->declBuf); } /* Before deleting the current streamout, make sure to stop any pending * SO queries. */ if (svga->current_so == streamout) { if (svga->in_streamout) svga_end_stream_output_queries(svga, svga->current_so->streammask); svga->current_so = NULL; } /* Release the ID */ util_bitmask_clear(svga->stream_output_id_bm, streamout->id); /* Free streamout structure */ FREE(streamout); } static struct pipe_stream_output_target * svga_create_stream_output_target(struct pipe_context *pipe, struct pipe_resource *buffer, unsigned buffer_offset, unsigned buffer_size) { struct svga_context *svga = svga_context(pipe); struct svga_stream_output_target *sot; SVGA_DBG(DEBUG_STREAMOUT, "%s offset=%d size=%d\n", __FUNCTION__, buffer_offset, buffer_size); assert(svga_have_vgpu10(svga)); (void) svga; sot = CALLOC_STRUCT(svga_stream_output_target); if (!sot) return NULL; pipe_reference_init(&sot->base.reference, 1); pipe_resource_reference(&sot->base.buffer, buffer); sot->base.context = pipe; sot->base.buffer = buffer; sot->base.buffer_offset = buffer_offset; sot->base.buffer_size = buffer_size; return &sot->base; } static void svga_destroy_stream_output_target(struct pipe_context *pipe, struct pipe_stream_output_target *target) { struct svga_stream_output_target *sot = svga_stream_output_target(target); SVGA_DBG(DEBUG_STREAMOUT, "%s\n", __FUNCTION__); pipe_resource_reference(&sot->base.buffer, NULL); FREE(sot); } static void svga_set_stream_output_targets(struct pipe_context *pipe, unsigned num_targets, struct pipe_stream_output_target **targets, const unsigned *offsets) { struct svga_context *svga = svga_context(pipe); struct SVGA3dSoTarget soBindings[SVGA3D_DX_MAX_SOTARGETS]; unsigned i; unsigned num_so_targets; boolean begin_so_queries = num_targets > 0; SVGA_DBG(DEBUG_STREAMOUT, "%s num_targets=%d\n", __FUNCTION__, num_targets); assert(svga_have_vgpu10(svga)); /* Mark the streamout buffers as dirty so that we'll issue readbacks * before mapping. */ for (i = 0; i < svga->num_so_targets; i++) { struct svga_buffer *sbuf = svga_buffer(svga->so_targets[i]->buffer); sbuf->dirty = TRUE; } /* Before the currently bound streamout targets are unbound, * save them in case they need to be referenced to retrieve the * number of vertices being streamed out. */ for (i = 0; i < ARRAY_SIZE(svga->so_targets); i++) { svga->vcount_so_targets[i] = svga->so_targets[i]; } assert(num_targets <= SVGA3D_DX_MAX_SOTARGETS); for (i = 0; i < num_targets; i++) { struct svga_stream_output_target *sot = svga_stream_output_target(targets[i]); unsigned size; svga->so_surfaces[i] = svga_buffer_handle(svga, sot->base.buffer, PIPE_BIND_STREAM_OUTPUT); assert(svga_buffer(sot->base.buffer)->key.flags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT); svga->so_targets[i] = &sot->base; if (offsets[i] == -1) { soBindings[i].offset = -1; /* The streamout is being resumed. There is no need to restart streamout statistics * queries for the draw-auto fallback since those queries are still active. */ begin_so_queries = FALSE; } else soBindings[i].offset = sot->base.buffer_offset + offsets[i]; /* The size cannot extend beyond the end of the buffer. Clamp it. */ size = MIN2(sot->base.buffer_size, sot->base.buffer->width0 - sot->base.buffer_offset); soBindings[i].sizeInBytes = size; } /* unbind any previously bound stream output buffers */ for (; i < svga->num_so_targets; i++) { svga->so_surfaces[i] = NULL; svga->so_targets[i] = NULL; } num_so_targets = MAX2(svga->num_so_targets, num_targets); SVGA_RETRY(svga, SVGA3D_vgpu10_SetSOTargets(svga->swc, num_so_targets, soBindings, svga->so_surfaces)); svga->num_so_targets = num_targets; if (svga_have_sm5(svga) && svga->current_so && begin_so_queries) { /* If there are already active queries and we need to start a new streamout, * we need to stop the current active queries first. */ if (svga->in_streamout) { svga_end_stream_output_queries(svga, svga->current_so->streammask); } /* Start stream out statistics queries for the new streamout */ svga_begin_stream_output_queries(svga, svga->current_so->streammask); } } /** * Rebind stream output target surfaces */ enum pipe_error svga_rebind_stream_output_targets(struct svga_context *svga) { struct svga_winsys_context *swc = svga->swc; enum pipe_error ret; unsigned i; for (i = 0; i < svga->num_so_targets; i++) { ret = swc->resource_rebind(swc, svga->so_surfaces[i], NULL, SVGA_RELOC_WRITE); if (ret != PIPE_OK) return ret; } return PIPE_OK; } void svga_init_stream_output_functions(struct svga_context *svga) { svga->pipe.create_stream_output_target = svga_create_stream_output_target; svga->pipe.stream_output_target_destroy = svga_destroy_stream_output_target; svga->pipe.set_stream_output_targets = svga_set_stream_output_targets; } /** * A helper function to create stream output statistics queries for each stream. * These queries are created as a workaround for DrawTransformFeedbackInstanced or * DrawTransformFeedbackStreamInstanced when auto draw doesn't support * instancing or non-0 stream. In this case, the vertex count will * be retrieved from the stream output statistics query. */ void svga_create_stream_output_queries(struct svga_context *svga) { unsigned i; if (!svga_have_sm5(svga)) return; for (i = 0; i < ARRAY_SIZE(svga->so_queries); i++) { svga->so_queries[i] = svga->pipe.create_query(&svga->pipe, PIPE_QUERY_SO_STATISTICS, i); assert(svga->so_queries[i] != NULL); } } /** * Destroy the stream output statistics queries for the draw-auto workaround. */ void svga_destroy_stream_output_queries(struct svga_context *svga) { unsigned i; if (!svga_have_sm5(svga)) return; for (i = 0; i < ARRAY_SIZE(svga->so_queries); i++) { svga->pipe.destroy_query(&svga->pipe, svga->so_queries[i]); } } /** * Start stream output statistics queries for the active streams. */ void svga_begin_stream_output_queries(struct svga_context *svga, unsigned streammask) { assert(svga_have_sm5(svga)); assert(!svga->in_streamout); for (unsigned i = 0; i < ARRAY_SIZE(svga->so_queries); i++) { bool ret; if (streammask & (1 << i)) { ret = svga->pipe.begin_query(&svga->pipe, svga->so_queries[i]); } (void) ret; } svga->in_streamout = TRUE; return; } /** * Stop stream output statistics queries for the active streams. */ void svga_end_stream_output_queries(struct svga_context *svga, unsigned streammask) { assert(svga_have_sm5(svga)); if (!svga->in_streamout) return; for (unsigned i = 0; i < ARRAY_SIZE(svga->so_queries); i++) { bool ret; if (streammask & (1 << i)) { ret = svga->pipe.end_query(&svga->pipe, svga->so_queries[i]); } (void) ret; } svga->in_streamout = FALSE; return; } /** * Return the primitive count returned from the stream output statistics query * for the specified stream. */ unsigned svga_get_primcount_from_stream_output(struct svga_context *svga, unsigned stream) { unsigned primcount = 0; union pipe_query_result result; bool ret; if (svga->current_so) { svga_end_stream_output_queries(svga, svga->current_so->streammask); } ret = svga->pipe.get_query_result(&svga->pipe, svga->so_queries[stream], TRUE, &result); if (ret) primcount = result.so_statistics.num_primitives_written; return primcount; }