/* * Copyright 2018 Collabora Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef NIR_TO_SPIRV_H #define NIR_TO_SPIRV_H #include #include #include #include "compiler/nir/nir.h" #include "compiler/shader_enums.h" #include "pipe/p_state.h" #include "zink_compiler.h" #define SPIRV_VERSION(major, minor) (((major) << 16) | ((minor) << 8)) struct spirv_shader { uint32_t *words; size_t num_words; }; struct nir_shader; struct pipe_stream_output_info; struct spirv_shader * nir_to_spirv(struct nir_shader *s, const struct zink_so_info *so_info, uint32_t spirv_version); void spirv_shader_delete(struct spirv_shader *s); static inline bool type_is_counter(const struct glsl_type *type) { return glsl_get_base_type(glsl_without_array(type)) == GLSL_TYPE_ATOMIC_UINT; } static inline VkDescriptorType zink_sampler_type(const struct glsl_type *type) { assert(glsl_type_is_sampler(type)); switch (glsl_get_sampler_dim(type)) { case GLSL_SAMPLER_DIM_1D: case GLSL_SAMPLER_DIM_2D: case GLSL_SAMPLER_DIM_3D: case GLSL_SAMPLER_DIM_CUBE: case GLSL_SAMPLER_DIM_RECT: case GLSL_SAMPLER_DIM_MS: case GLSL_SAMPLER_DIM_EXTERNAL: return VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; case GLSL_SAMPLER_DIM_BUF: return VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER; default: unreachable("unimplemented"); } return 0; } static inline VkDescriptorType zink_image_type(const struct glsl_type *type) { assert(glsl_type_is_image(type)); switch (glsl_get_sampler_dim(type)) { case GLSL_SAMPLER_DIM_1D: case GLSL_SAMPLER_DIM_2D: case GLSL_SAMPLER_DIM_3D: case GLSL_SAMPLER_DIM_CUBE: case GLSL_SAMPLER_DIM_RECT: case GLSL_SAMPLER_DIM_MS: case GLSL_SAMPLER_DIM_EXTERNAL: return VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; case GLSL_SAMPLER_DIM_BUF: return VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER; default: unreachable("unimplemented"); } return 0; } struct nir_shader; bool zink_nir_lower_b2b(struct nir_shader *shader); #endif