/* * Copyright 2018 Collabora Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef ZINK_SCREEN_H #define ZINK_SCREEN_H #include "zink_device_info.h" #include "zink_instance.h" #include "vk_dispatch_table.h" #include "util/u_idalloc.h" #include "pipe/p_screen.h" #include "util/slab.h" #include "compiler/nir/nir.h" #include "util/disk_cache.h" #include "util/log.h" #include "util/simple_mtx.h" #include "util/u_queue.h" #include "util/u_live_shader_cache.h" #include "pipebuffer/pb_cache.h" #include "pipebuffer/pb_slab.h" #include extern uint32_t zink_debug; struct hash_table; struct zink_batch_state; struct zink_context; struct zink_descriptor_layout_key; struct zink_program; struct zink_shader; enum zink_descriptor_type; /* this is the spec minimum */ #define ZINK_SPARSE_BUFFER_PAGE_SIZE (64 * 1024) #define ZINK_DEBUG_NIR 0x1 #define ZINK_DEBUG_SPIRV 0x2 #define ZINK_DEBUG_TGSI 0x4 #define ZINK_DEBUG_VALIDATION 0x8 #define NUM_SLAB_ALLOCATORS 3 enum zink_descriptor_mode { ZINK_DESCRIPTOR_MODE_AUTO, ZINK_DESCRIPTOR_MODE_LAZY, ZINK_DESCRIPTOR_MODE_NOFALLBACK, ZINK_DESCRIPTOR_MODE_NOTEMPLATES, }; struct zink_modifier_prop { uint32_t drmFormatModifierCount; VkDrmFormatModifierPropertiesEXT* pDrmFormatModifierProperties; }; struct zink_screen { struct pipe_screen base; bool threaded; uint32_t curr_batch; //the current batch id uint32_t last_finished; //this is racy but ultimately doesn't matter VkSemaphore sem; VkSemaphore prev_sem; struct util_queue flush_queue; unsigned buffer_rebind_counter; bool device_lost; struct sw_winsys *winsys; int drm_fd; struct hash_table framebuffer_cache; simple_mtx_t framebuffer_mtx; struct slab_parent_pool transfer_pool; struct disk_cache *disk_cache; struct util_queue cache_put_thread; struct util_queue cache_get_thread; struct util_live_shader_cache shaders; struct { struct pb_cache bo_cache; struct pb_slabs bo_slabs[NUM_SLAB_ALLOCATORS]; unsigned min_alloc_size; struct hash_table *bo_export_table; simple_mtx_t bo_export_table_lock; uint32_t next_bo_unique_id; } pb; uint8_t heap_map[VK_MAX_MEMORY_TYPES]; bool resizable_bar; uint64_t total_video_mem; uint64_t clamp_video_mem; uint64_t total_mem; VkInstance instance; struct zink_instance_info instance_info; VkPhysicalDevice pdev; uint32_t vk_version, spirv_version; struct util_idalloc_mt buffer_ids; struct zink_device_info info; struct nir_shader_compiler_options nir_options; bool have_X8_D24_UNORM_PACK32; bool have_D24_UNORM_S8_UINT; bool have_triangle_fans; uint32_t gfx_queue; uint32_t max_queues; uint32_t timestamp_valid_bits; VkDevice dev; VkQueue queue; //gfx+compute VkQueue thread_queue; //gfx+compute simple_mtx_t queue_lock; VkDebugUtilsMessengerEXT debugUtilsCallbackHandle; uint32_t cur_custom_border_color_samplers; bool needs_mesa_wsi; bool needs_mesa_flush_wsi; struct vk_dispatch_table vk; bool (*descriptor_program_init)(struct zink_context *ctx, struct zink_program *pg); void (*descriptor_program_deinit)(struct zink_screen *screen, struct zink_program *pg); void (*descriptors_update)(struct zink_context *ctx, bool is_compute); void (*context_update_descriptor_states)(struct zink_context *ctx, bool is_compute); void (*context_invalidate_descriptor_state)(struct zink_context *ctx, enum pipe_shader_type shader, enum zink_descriptor_type type, unsigned start, unsigned count); bool (*batch_descriptor_init)(struct zink_screen *screen, struct zink_batch_state *bs); void (*batch_descriptor_reset)(struct zink_screen *screen, struct zink_batch_state *bs); void (*batch_descriptor_deinit)(struct zink_screen *screen, struct zink_batch_state *bs); bool (*descriptors_init)(struct zink_context *ctx); void (*descriptors_deinit)(struct zink_context *ctx); enum zink_descriptor_mode descriptor_mode; struct { bool dual_color_blend_by_location; bool inline_uniforms; } driconf; VkFormatProperties format_props[PIPE_FORMAT_COUNT]; struct zink_modifier_prop modifier_props[PIPE_FORMAT_COUNT]; struct { uint32_t image_view; uint32_t buffer_view; } null_descriptor_hashes; VkExtent2D maxSampleLocationGridSize[5]; }; /* update last_finished to account for batch_id wrapping */ static inline void zink_screen_update_last_finished(struct zink_screen *screen, uint32_t batch_id) { /* last_finished may have wrapped */ if (screen->last_finished < UINT_MAX / 2) { /* last_finished has wrapped, batch_id has not */ if (batch_id > UINT_MAX / 2) return; } else if (batch_id < UINT_MAX / 2) { /* batch_id has wrapped, last_finished has not */ screen->last_finished = batch_id; return; } /* neither have wrapped */ screen->last_finished = MAX2(batch_id, screen->last_finished); } /* check a batch_id against last_finished while accounting for wrapping */ static inline bool zink_screen_check_last_finished(struct zink_screen *screen, uint32_t batch_id) { /* last_finished may have wrapped */ if (screen->last_finished < UINT_MAX / 2) { /* last_finished has wrapped, batch_id has not */ if (batch_id > UINT_MAX / 2) return true; } else if (batch_id < UINT_MAX / 2) { /* batch_id has wrapped, last_finished has not */ return false; } return screen->last_finished >= batch_id; } bool zink_screen_init_semaphore(struct zink_screen *screen); static inline bool zink_screen_handle_vkresult(struct zink_screen *screen, VkResult ret) { bool success = false; switch (ret) { case VK_SUCCESS: success = true; break; case VK_ERROR_DEVICE_LOST: screen->device_lost = true; FALLTHROUGH; default: success = false; break; } return success; } static inline struct zink_screen * zink_screen(struct pipe_screen *pipe) { return (struct zink_screen *)pipe; } struct mem_cache_entry { VkDeviceMemory mem; void *map; }; #define VKCTX(fn) zink_screen(ctx->base.screen)->vk.fn #define VKSCR(fn) screen->vk.fn VkFormat zink_get_format(struct zink_screen *screen, enum pipe_format format); bool zink_screen_batch_id_wait(struct zink_screen *screen, uint32_t batch_id, uint64_t timeout); bool zink_screen_timeline_wait(struct zink_screen *screen, uint32_t batch_id, uint64_t timeout); bool zink_is_depth_format_supported(struct zink_screen *screen, VkFormat format); #define GET_PROC_ADDR_INSTANCE_LOCAL(instance, x) PFN_vk##x vk_##x = (PFN_vk##x)vkGetInstanceProcAddr(instance, "vk"#x) void zink_screen_update_pipeline_cache(struct zink_screen *screen, struct zink_program *pg); void zink_screen_get_pipeline_cache(struct zink_screen *screen, struct zink_program *pg); void zink_screen_init_descriptor_funcs(struct zink_screen *screen, bool fallback); void zink_stub_function_not_loaded(void); #define warn_missing_feature(feat) \ do { \ static bool warned = false; \ if (!warned) { \ fprintf(stderr, "WARNING: Incorrect rendering will happen, " \ "because the Vulkan device doesn't support " \ "the %s feature\n", feat); \ warned = true; \ } \ } while (0) #endif