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1. Usage

qcd (-c -s -geometry +x+y -cmap)

-s

Make the player smaller. Everything is scaled down by 3/4 and a smaller font is used in the display.

-c

Make the player panel compact. The display is shortened and some button names abbreviated.

-geometry +x+y

One of the Qt-parsed options. This is the standard X11 geometry option. "+x" and "+y" specify the x- and y-coordinates respectively, as measured from the upper-left corner of the screen. If you replace the "+" by a "-", coordinates are from the bottom and/or right of the screen. Here are some examples:

-cmap

One of the Qt-parsed options. The player will use a private colormap when this option is present and you're using an 8-bit display.


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