int HYPRE_SStructSplitDestroy (HYPRE_SStructSolver solver)

Destroy a solver object

Documentation

Destroy a solver object. An object should be explicitly destroyed using this destructor when the user's code no longer needs direct access to it. Once destroyed, the object must not be referenced again. Note that the object may not be deallocated at the completion of this call, since there may be internal package references to the object. The object will then be destroyed when all internal reference counts go to zero.

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