X Version 11, Release 7.7
Version 3.1
Copyright © 1991 Olivetti Research Limited, Cambridge England, Digital Equipment Corporation, Maynard, Massachusetts, X Consortium
Copyright © 2010 NVIDIA Corporation
Permission to use, copy, modify, and distribute this documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies. Olivetti, Digital, MIT, the X Consortium, and NVIDIA make no representations about the suitability for any purpose of the information in this document. This documentation is provided as is without express or implied warranty.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of the X Consortium shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from the X Consortium.
Table of Contents
Table of Contents
The core X protocol makes no guarantees about the relative order of execution of requests for different clients. This means that any synchronization between clients must be done at the client level in an operating system-dependent and network-dependent manner. Even if there was an accepted standard for such synchronization, the use of a network introduces unpredictable delays between the synchronization of the clients and the delivery of the resulting requests to the X server.
The core X protocol also makes no guarantees about the time at which requests are executed, which means that all clients with real-time constraints must implement their timing on the host computer. Any such timings are subject to error introduced by delays within the operating system and network and are inefficient because of the need for round-trip requests that keep the client and server synchronized.
The synchronization extension provides primitives that allow synchronization between clients to take place entirely within the X server. This removes any error introduced by the network and makes it possible to synchronize clients on different hosts running different operating systems. This is important for multimedia applications, where audio, video, and graphics data streams are being synchronized. The extension also provides internal timers within the X server to which client requests can be synchronized. This allows simple animation applications to be implemented without any round-trip requests and makes best use of buffering within the client, network, and server.
The mechanism used by this extension for synchronization within the X server is to block the processing of requests from a client until a specific synchronization condition occurs. When the condition occurs, the client is released and processing of requests continues. Multiple clients may block on the same condition to give inter-client synchronization. Alternatively, a single client may block on a condition such as an animation frame marker.
The extension adds Counter
, Alarm
,
and Fence
to the set of resources managed by the
server. A counter has a 64-bit integer value that may be increased or
decreased by client requests or by the server internally. A client can block
by sending an Await request that waits until one of a set of synchronization
conditions, called TRIGGERs, becomes TRUE. Alarms generate events when
counter values go through a specified transition. A fence has two possible
states: triggered and not triggered. Client requests can put the fence in
either of these states. A client can block until one of a set of fences
becomes triggered by sending an AwaitFence request. Fences are bound to a
particular screen at creation time.
The CreateCounter
request allows a client to create a
Counter
that can be changed by explicit
SetCounter
and ChangeCounter
requests. These can be used to implement synchronization between different
clients.
There are some counters, called System Counters
, that
are changed by the server internally rather than by client requests. The
effect of any change to a system counter is not visible until the server
has finished processing the current request. In other words, system
counters are apparently updated in the gaps between the execution of
requests rather than during the actual execution of a request. The extension
provides a system counter that advances with the server time as defined by
the core protocol, and it may also provide counters that advance with the
real-world time or that change each time the CRT screen is refreshed.
Other extensions may provide their own extension-specific system counters.
The extension provides an Alarm
mechanism that allows
clients to receive an event on a regular basis when a particular counter
is changed.
The CreateFence
request allows a client to create a
Fence
that can be triggered and reset using
TriggerFence
and ResetFence
requests, respectively. CreateFence
takes a drawable
argument that implies which screen the fence should be created on. The
TriggerFence
request changes the fence's state only
after all previous rendering commands affecting objects owned by the given
fence's screen have completed. Note that while fence objects are bound
to a screen and the simple trigger operation provided by this extension
operates at screen granularity, other extensions may add more fine-grained
trigger operations based on any number of events. The screen binding
merely establishes an upper bound for the scope of fence operations.
Please refer to the X11 Protocol specification as this document uses syntactic conventions established there and references types defined there.
The following new types are used by the extension.
INT64: 64-bit signed integer COUNTER: XID VALUETYPE: {Absolute,Relative}; TESTTYPE: {PositiveTransition,NegativeTransition, PositiveComparison,NegativeComparison} TRIGGER: [ counter:COUNTER, value-type:VALUETYPE, wait-value:INT64, test-type:TESTTYPE ] WAITCONDITION: [ trigger:TRIGGER, event-threshold:INT64 ] SYSTEMCOUNTER: [ name:STRING8, counter:COUNTER, resolution:INT64 ] ALARM: XID ALARMSTATE: {Active,Inactive,Destroyed} FENCE: XID
The COUNTER type defines the client-side handle on a server
Counter
. The value of a counter is an INT64.
The TRIGGER type defines a test on a counter that is either TRUE or FALSE. The value of the test is determined by the combination of a test value, the value of the counter, and the specified test-type.
The test value for a trigger is calculated using the value-type and
wait-value fields when the trigger is initialized. If the value-type field
is not one of the named VALUETYPE constants, the request that initialized the
trigger will return a Value
error. If the value-type
field is Absolute
, the test value is given by the
wait-value field. If the value-type field is Relative
,
the test value is obtained by adding the wait-value field to the value of the
counter. If the resulting test value would lie outside the range for an
INT64, the request that initialized the trigger will return a
Value
error. If counter is None
and the value-type is Relative
, the request that
initialized the trigger will return a Match
error. If
counter is not None and does not name a valid counter, a Counter error is
generated.
If the test-type is PositiveTransition
, the trigger is
initialized to FALSE, and it will become TRUE when the counter changes from
a value less than the test value to a value greater than or equal to the
test value. If the test-type is NegativeTransition
,
the trigger is initialize to FALSE, and it will become TRUE when the counter
changes from a value greater than the test value to a value less than or
equal to the test value. If the test-type is
PositiveComparison
, the trigger is TRUE if the
counter is greater than or equal to the test value and FALSE otherwise. If the
test-type is NegativeComparison
, the trigger is TRUE
if the counter is less than or equal to the test value and FALSE otherwise.
If the test-type is not one of the named TESTTYPE constants, the request that
initialized the trigger will return a Value error. A trigger with a counter
value of None
and a valid test-type is always TRUE.
The WAITCONDITION type is simply a trigger with an associated event-threshold.
The event threshold is used by the Await
request to
decide whether or not to generate an event to the client after the trigger has
become TRUE. By setting the event-threshold to an appropriate value, it is
possible to detect the situation where an Await
request
was processed after the TRIGGER became TRUE, which usually indicates that
the server is not processing requests as fast as the client expects.
The SYSTEMCOUNTER type provides the client with information about a
System
Counter. The name field is the textual name of
the counter that identifies the counter to the client. The counter field
is the client-side handle that should be used in requests that require a
counter. The resolution field gives the approximate step size of the system
counter. This is a hint to the client
that the extension may not be able to resolve two wait conditions with test
values that differ by less than this step size. A microsecond clock, for
example, may advance in steps of 64 microseconds, so a counter based on this
clock would have a resolution of 64.
The only system counter that is guaranteed to be present is called SERVERTIME, which counts milliseconds from some arbitrary starting point. The least significant 32 bits of this counter track the value of Time used by the server in Events and Requests. Other system counters may be provided by different implementations of the extension. The X Consortium will maintain a registry of system counter names to avoid collisions in the name space.
An ALARM is the client-side handle on an Alarm
resource.
The FENCE type defines the client-side handle on a server
Fence
. A fence can only be in one of two states,
represented by a BOOL. If the value is TRUE, the fence is in the triggered
state. Otherwise, the fence is in the not triggered state.
Counter | This error is generated if the value for a COUNTER argument in a request does not name a defined COUNTER. |
Alarm | This error is generated if the value for an ALARM argument in a request does not name a defined ALARM. |
Fence | This error is generated if the value for a FENCE argument in a request does not name a defined FENCE. |
Initialize | version-major,version-minor: CARD8 => version-major,version-minor: CARD8 This request must be executed before any other requests for this extension. If a client violates this rule, the results of all SYNC requests that it issues are undefined. The request takes the version number of the extension that the client wishes to use and returns the actual version number being implemented by the extension for this client. The extension may return different version numbers to a client depending of the version number supplied by that client. This request should be executed only once for each client connection. Given two different versions of the SYNC protocol, v1 and v2, v1 is compatible with v2 if and only if v1.version_major = v2.version_major and v1.version_minor <= v2.version_minor. Compatible means that the functionality is fully supported in an identical fashion in the two versions. This document describes major version 3, minor version 1 of the SYNC protocol. | ||||||||||||||||||||||||||||
ListSystemCounters | => system-counters: LISTofSYSTEMCOUNTER Errors: Alloc This request returns a list of all the system counters that are available at the time the request is executed, which includes the system counters that are maintained by other extensions. The list returned by this request may change as counters are created and destroyed by other extensions. | ||||||||||||||||||||||||||||
CreateCounter | id: COUNTER initial-value: INT64 Errors: IDChoice,Alloc This request creates a counter and assigns the specified id to it. The counter value is initialized to the specified initial-value and there are no clients waiting on the counter. | ||||||||||||||||||||||||||||
DestroyCounter | counter: COUNTER Errors: Counter,Access
This request destroys the given counter and sets the counter fields for all
triggers that specify this counter to | ||||||||||||||||||||||||||||
QueryCounter |
counter: COUNTER
=>
value: INT64
Errors: This request returns the current value of the given counter or a generates Counter error if counter does not name a valid counter. | ||||||||||||||||||||||||||||
Await | wait-list: LISTofWAITCONDITION Errors: Counter,Alloc,Value
When this request is executed, the triggers in the wait-list are initialized
using the wait-value and value-type fields, as described in the definition of
TRIGGER above. The processing of further requests for the client is blocked
until one or more of the triggers becomes TRUE. This may happen immediately,
as a result of the initialization, or at some later time, as a result of
a subsequent A Value error is generated if wait-list is empty.
When the client becomes unblocked, each trigger is checked to determine
whether a
This threshold check is made for each trigger in the list and a
| ||||||||||||||||||||||||||||
ChangeCounter |
counter: COUNTER
amount: INT64
Errors:
This request changes the given counter by adding amount to the current
counter value. If the change to this counter satisfies a trigger for which a client
is waiting, that client is unblocked and one or more
It should be noted that all the clients whose triggers are satisfied by this change are unblocked, so this request cannot be used to implement mutual exclusion. | ||||||||||||||||||||||||||||
SetCounter |
counter: COUNTER
value: INT64
Errors: This request sets the value of the given counter to value. The effect is equivalent to executing the appropriate ChangeCounter request to change the counter value to value. An Access error is generated if counter names a system counter. A Counter error is generated if counter does not name a valid counter. | ||||||||||||||||||||||||||||
CreateAlarm | id: ALARM values-mask: CARD32 values-list: LISTofVALUE left">Errors: IDChoice,Counter,Match,Value,Alloc This request creates an alarm and assigns the identifier id to it. The values-mask and values-list specify the attributes that are to be explicitly initialized. The attributes for an Alarm and their defaults are:
The trigger is initialized as described in the definition of TRIGGER, with an error being generated if necessary.
If the counter is
Whenever the trigger becomes TRUE, either as a result of this request or as the
result of a
If the test-type is
The events value enables or disables delivery of
An | ||||||||||||||||||||||||||||
ChangeAlarm | id: ALARM values-mask: CARD32 values-list: LISTofVALUE Errors: Alarm,Counter,Value,Match
This request changes the parameters of an Alarm. All of the parameters
specified for the Changes to the events flag affect the event delivery to the requesting client only and may be used by a client to select or deselect event delivery from an alarm created by another client. The order in which attributes are verified and altered is server-dependent. If an error is generated, a subset of the attributes may have been altered. | ||||||||||||||||||||||||||||
DestroyAlarm | alarm: ALARM Errors: Alarm
This request destroys an alarm. An alarm is automatically destroyed when the
creating client is closed down if the close-down mode is
| ||||||||||||||||||||||||||||
QueryAlarm |
alarm: ALARM
=>
trigger: TRIGGER
delta: INT64
events: ALARMEVENTMASK
state: ALARMSTATE
Errors: This request retrieves the current parameters for an Alarm. | ||||||||||||||||||||||||||||
SetPriority |
client-resource: XID
priority: INT32
Errors:
This request changes the scheduling priority of the client that created
client-resource. If client-resource is The priority of a client is set to 0 when the initial client connection is made. The effect of different client priorities depends on the particular implementation of the extension, and in some cases it may have no effect at all. However, the intention is that higher priority clients will have their requests executed before those of lower priority clients. For most animation applications, it is desirable that animation clients be given priority over nonrealtime clients. This improves the smoothness of the animation on a loaded server. Because a server is free to implement very strict priorities, processing requests for the highest priority client to the exclusion of all others, it is important that a client that may potentially monopolize the whole server, such as an animation that produces continuous output as fast as it can with no rate control, is run at low rather than high priority. | ||||||||||||||||||||||||||||
GetPriority |
client-resource: XID
=>
priority: INT32
Errors:
This request returns the scheduling priority of the client that created
client-resource. If client-resource is | ||||||||||||||||||||||||||||
CreateFence | drawable: DRAWABLE id: FENCE initially-triggered: BOOL Errors: This request creates a fence on the screen associated with drawable and assigns the specified id to it. The fence is in the triggered state iff initially-triggered is TRUE. There are no clients waiting on the fence. | ||||||||||||||||||||||||||||
TriggerFence |
fence: FENCE
Errors:
This request puts the given fence in the triggered state after all rendering
from previous requests that affects resources owned by the fence's screen has
completed. This includes requests from other clients if those requests have
been dispatched. This request has no visible effects if the fence was already
in the triggered state. A
Note that the given fence's state is not necessarily directly modified by this
request. The state change need only be queued to occur after the required
rendering has completed. Clients should take care to not assume the fence will
be in the triggered state in subsequent requests, such as those that operate
on the given fence immediately. | ||||||||||||||||||||||||||||
ResetFence | fence: FENCE Errors:
This request immediately puts the given fence in the not triggered state.
A
See the warnings above regarding | ||||||||||||||||||||||||||||
DestroyFence |
fence: FENCE
Errors:
This request destroys the given fence. All clients waiting on this fence are
released. A fence is destroyed automatically when the connection to the client
that created the fence is closed if the close-down mode is
| ||||||||||||||||||||||||||||
QueryFence |
fence: FENCE
=>
triggered: BOOL
Errors:
This request returns TRUE if the given fence is triggered, or FALSE if it
is not triggered. A | ||||||||||||||||||||||||||||
AwaitFence | fence-list: LISTofFENCE Errors:
When this request is executed, the processing of further requests for the
client is blocked until one or more of the fences in fence-list reaches the
triggered state. If any of the fences are already in the triggered state,
request processing resumes immediately. A |
CounterNotify | counter: COUNTER wait-value: INT64 counter-value: INT64 time: TIME count: CARD16 destroyed: BOOL
When a client is unblocked, all the |
AlarmNotify | alarm: ALARM counter-value: INT64 alarm-value: INT64 state: ALARMSTATE time: TIME
An |
Table of Contents
Please refer to the X11 Protocol Encoding document as this section uses syntactic conventions established there and references types defined there.
The name of this extension is "SYNC".
The following new types are used by the extension.
ALARM: CARD32 ALARMSTATE: 0 Active 1 Inactive 2 Destroyed COUNTER: CARD32 INT64: 64-bit signed integer SYSTEMCOUNTER: 4 COUNTER counter 8 INT64 resolution 2 n length of name in bytes n STRING8 name p pad,p=pad(n+2) TESTTYPE: 0 PositiveTransition 1 NegativeTransition 2 PositiveComparison 3 NegativeComparison TRIGGER: 4 COUNTER counter 4 VALUETYPE wait-type 8 INT64 wait-value 4 TESTTYPE test-type VALUETYPE: 0 Absolute 1 Relative WAITCONDITION: 20 TRIGGER trigger 8 INT64 event threshold FENCE: CARD32
An INT64 is encoded in 8 bytes with the most significant 4 bytes first followed by the least significant 4 bytes. Within these 4-byte groups, the byte ordering determined during connection setup is used.
Counter
1 0 Error 1 Base + 0 code 2 CARD16 sequence number 4 CARD32 bad counter 2 CARD16 minor opcode 1 CARD8 major opcode 21 unusedAlarm
1 0 Error 1 Base + 1 code 2 CARD16 sequence number 4 CARD32 bad alarm 2 CARD16 minor opcode 1 CARD8 major opcode 21 unusedFence
1 0 Error 1 Base + 2 code 2 CARD16 sequence number 4 CARD32 bad fence 2 CARD16 minor opcode 1 CARD8 major opcode 21 unused
Initialize
1 CARD8 major opcode 1 0 minor opcode 2 2 request length 1 CARD8 major version 1 CARD8 minor version 2 unused => 1 1 Reply 1 unused 2 CARD16 sequence number 4 0 reply length 1 CARD8 major version 1 CARD8 minor version 2 unused 20 unusedListSystemCounters
1 CARD8 major opcode 1 1 minor opcode 2 1 request length => 1 1 Reply 1 unused 2 CARD16 sequence number 4 0 reply length 4 INT32 list length 20 unused 4n list of SYSTEMCOUNTER system countersCreateCounter
1 CARD8 major opcode 1 2 minor opcode 2 4 request length 4 COUNTER id 8 INT64 initial valueDestroyCounter
1 CARD8 major opcode 1 6 minor opcode[1] 2 2 request length 4 COUNTER counter => 1 1 Reply 1 unused 2 CARD16 sequence number 4 0 reply length 8 INT64 counter value 16 unused Await 1 CARD8 major opcode 1 7 minor opcode[2] 2 1 + 7*n request length 28n LISTofWAITCONDITION wait conditions ChangeCounter 1 CARD8 major opcode 1 4 minor opcode[3] 2 4 request length 4 COUNTER counter 8 INT64 amount SetCounter 1 CARD8 major opcode 1 3 minor opcode[4] 2 4 request length 4 COUNTER counter 8 INT64 value CreateAlarm 1 CARD8 major opcode 1 8 minor opcode 2 3+n request length 4 ALARM id 4 BITMASK values mask #x00000001 counter #x00000002 value-type #x00000004 value #x00000008 test-type #x00000010 delta #x00000020 events 4n LISTofVALUE values VALUES 4 COUNTER counter 4 VALUETYPE value-type 8 INT64 value 4 TESTTYPE test-type 8 INT64 delta 4 BOOL events ChangeAlarm 1 CARD8 major opcode 1 9 minor opcode 2 3+n request length 4 ALARM id 4 BITMASK values mask encodings as forCreateAlarm
4n LISTofVALUE values encodings as forCreateAlarm
DestroyAlarm 1 CARD8 major opcode 1 11 minor opcode[5] 2 2 request length 4 ALARM alarm QueryAlarm 1 CARD8 major opcode 1 10 minor opcode[6] 2 2 request length 4 ALARM alarm => 1 1 Reply 1 unused 2 CARD16 sequence number 4 2 reply length 20 TRIGGER trigger 8 INT64 delta 1 BOOL events 1 ALARMSTATE state 2 unused SetPriority 1 CARD8 major opcode 1 12 minor opcode 2 3 request length 4 CARD32 id 4 INT32 priority GetPriority 1 CARD8 major opcode 1 13 minor opcode 2 1 request length 4 CARD32 id => 1 1 Reply 1 unused 2 CARD16 sequence number 4 0 reply length 4 INT32 priority 20 unused CreateFence 1 CARD8 major opcode 1 14 minor opcode 2 4 request length 4 DRAWABLE drawable 4 FENCE id 1 BOOL initially triggered 3 unused TriggerFence 1 CARD8 major opcode 1 15 minor opcode 2 2 request length 4 FENCE id ResetFence 1 CARD8 major opcode 1 16 minor opcode 2 2 request length 4 FENCE id DestroyFence 1 CARD8 major opcode 1 17 minor opcode 2 2 request length 4 FENCE id QueryFence 1 CARD8 major opcode 1 18 minor opcode 2 2 request length 4 FENCE id => 1 1 Reply 1 unused 2 CARD16 sequence number 4 0 reply length 1 BOOL triggered 23 unused AwaitFence 1 CARD8 major opcode 1 19 minor opcode 2 1 + n request length 4*n LISTofFENCE wait conditions
CounterNotify
1 Base + 0 code 1 0 kind 2 CARD16 sequence number 4 COUNTER counter 8 INT64 wait value 8 INT64 counter value 4 TIME timestamp 2 CARD16 count 1 BOOL destroyed 1 unusedAlarmNotify
1 Base + 1 code 1 1 kind 2 CARD16 sequence number 4 ALARM alarm 8 INT64 counter value 8 INT64 alarm value 4 TIME timestamp 1 ALARMSTATE state 3 unused
[1] A previous version of this document gave an incorrect minor opcode
[2] A previous version of this document gave an incorrect minor opcode.
[3] A previous version of this document gave an incorrect minor opcode.
[4] A previous version of this document gave an incorrect minor opcode.
[5] A previous version of this document gave an incorrect minor opcode.
[6] A previous version of this document gave an incorrect minor opcode.